Software Alternatives & Reviews

Pygame VS Lobster

Compare Pygame VS Lobster and see what are their differences

Pygame logo Pygame

Pygame is a set of Python modules designed for writing games.

Lobster logo Lobster

Lobster is a game programming language.
  • Pygame Landing page
    Landing page //
    2023-06-17
  • Lobster Landing page
    Landing page //
    2021-09-19

Pygame videos

2019 Pygame Projects

Lobster videos

The Lobster - Official Movie Review

More videos:

  • Review - The Lobster FILM ANALYSIS
  • Review - $6 Lobster VS $460 Lobster in Vietnam!!! (Biggest Lobster in Vietnam!)

Category Popularity

0-100% (relative to Pygame and Lobster)
Game Engine
63 63%
37% 37
Game Development
70 70%
30% 30
3D Game Engine
65 65%
35% 35
Gaming Software
0 0%
100% 100

User comments

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Reviews

These are some of the external sources and on-site user reviews we've used to compare Pygame and Lobster

Pygame Reviews

Top 6 Python Framework for Game Development | by Ankur Kumar | unikaksha | Medium
Pygame is the most popular game development framework. It’s a Python wrapper building video games based on the SDL library. The SDL library allows cross-platform access to the system’s multimedia hardware, such as audio, video, the mouse, keyboard, and joystick. Because SDL and Pygame are cross-platform, they help develop games and rich multimedia Python programs on any...
Source: medium.com

Lobster Reviews

We have no reviews of Lobster yet.
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Social recommendations and mentions

Based on our record, Lobster seems to be more popular. It has been mentiond 21 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Pygame mentions (0)

We have not tracked any mentions of Pygame yet. Tracking of Pygame recommendations started around Mar 2021.

Lobster mentions (21)

  • The Neat Programming Language
    I think lobster does this. "Compile time reference counting / lifetime analysis / borrow checker."[1] "Reference Counting with cycle detection at exit, 95% of reference count ops removed at compile time thanks to lifetime analysis."[1] [1] https://strlen.com/lobster/. - Source: Hacker News / 4 months ago
  • What are some must have built-in modules in your opinion/experience?
    I think the ability to open a window and do graphical stuff is actually pretty underrated in core language functionality. There's a few game-oriented programming languages like Lobster that put windowing and graphics in the core language functionality, and I think it's pretty neat. The biggest downside is that it's a lot to bite off, because you'll probably want to have standardized API functionality for a whole... Source: almost 1 year ago
  • Why does Rust need humans to tell it how long a variable’s lifetime is?
    There is another language, Lobster, that uses lifetime analysis like Rust, but IIUC infers lifetimes completely automatically. It looks like the idea is still experimental - I'm interested to see how it goes. Source: almost 1 year ago
  • Plane - FOSS and self-hosted JIRA replacement. This new project has been useful for many folks, sharing it here too.
    I'm keeping an eye on Lobster though. It fixes most of Python's problems. It's way faster, has proper static typing, the import system is sane, etc. Source: about 1 year ago
  • Using a borrow checker to track mutable refs in a GCed FP language?
    Lobster (https://strlen.com/lobster/) appears to at least do lifetime analysis to reduce refcounting. I'm not sure about automatic interior mutability. I feel like there's a keyword here that can help find other compilers with similar features. Source: about 1 year ago
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What are some alternatives?

When comparing Pygame and Lobster, you can also consider the following products

Godot Engine - Feature-packed 2D and 3D open source game engine.

ENIGMA – LateralGM - LateralGM is a powerful IDE for ENIGMA, and both of these combine to offer you a cross-platform game environment.

Unity - The multiplatform game creation tools for everyone.

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

FPS Creator Classic - We specialise in game creation tools for a range of devices such as Windows, iOS, Android. With game making tools like GameGuru, AppGameKit, FPS Creator and Dark Basic Professional you can make all types of games.

Blender - Blender is the open source, cross platform suite of tools for 3D creation.