Based on our record, Pure Data seems to be a lot more popular than XInput. While we know about 37 links to Pure Data, we've tracked only 3 mentions of XInput. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
For node based workflows, check out Max or Pure Data. https://cycling74.com/products/max https://puredata.info/. - Source: Hacker News / 4 months ago
Tools like Ossia Score, Chataigne and PureData (pd) can also help a ton in building interactive art and triggering other A/V software. Source: about 1 year ago
WebPd is a highly modular compiler for audio programming language Pure Data allowing to run .pd patches on web pages. It converts the audio graph and processing objects from a patch into plain human-readable JavaScript or WebAssembly which can then be integrated directly into any web application. Source: about 1 year ago
You might also be interested in the very different Pure Data (http://puredata.info/) environment, which is also free and open-source. It uses a visual programming approach, which many people like but if you are already a programmer it might seem inconvenient in comparison. Source: about 1 year ago
Personally I got started with pure data, which is open source and a good place to learn DSP basics. I think there are even a few wrapper libraries for building things into apps (libpd, mobmuplat, to name a few). Source: about 1 year ago
DirectInput dates back to the Win9x days, and the current implementation dates back to the WinXP days. It's officially deprecated by Microsoft, which basically means "stop using it for new development." Its replacements are XInput (the Xbox controller API) and a similar API called Windows.Gaming.Input, intended for UWP applications. Source: over 1 year ago
For those unfamiliar with the XInput standard https://learn.microsoft.com/en-us/windows/win32/xinput/xinput-and-directinput. Source: over 1 year ago
I have experience making Teensy joysticks, so the hardware/firmware side is covered. I'm happy to hear DirectInput is still being used contrary to MS advice https://docs.microsoft.com/en-us/windows/win32/xinput/xinput-and-directinput Https://github.com/redragonx/can2rNET provides the interface to wheelchair control system. Source: over 2 years ago
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