MockFlow is a powerful and user-friendly tool for wireframing, enabling you to easily visualize your ideas and take them from low to high fidelity with zero learning curve. The intuitive editor simplifies the design process, and the extensive collection of UI packs and templates available in the MockStore provides a quick and easy way to kickstart your work.
MockFlow doesn't just stop at wireframing, however. It offers a comprehensive end-to-end solution for the entire product design process, streamlining the workflow from conception to delivery. With additional inbuilt tools available, you can create site maps, build user profiles with User Persona, and define brand guidelines with Style Guides, all in one place.
MockFlow's Design Space allows you to centralize all your design assets in one place, making collaboration with colleagues and stakeholders easy and efficient. In addition, the seamless integration capabilities enable you to effortlessly embed design files from other web applications within your Design Space, making the integration of existing design assets a breeze.
simple and easy to use
Based on our record, Principle seems to be more popular. It has been mentiond 8 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Seeing how principle is on the list. I'm going to say principle. It's like after effect but for interface design. Source: about 1 year ago
However, I did manage to make a very simple animation with my very limited skills for another project using Principle. Source: over 1 year ago
Your visitors will scan your hero image or graphic first. Take advantage of that. Create subtle animations that explain better your product or offer. How will the interface be used? How simple it is? Keep it simple. I use Principle or Figma smart animate feature. If it's too complicated for you it might be very easy for a designer. Hire one for a small gig. Source: almost 2 years ago
I use Figma & Principle to design & prototype, usually. I show a bit of the process on my YouTube channel, if you're interested. Source: about 2 years ago
No engineering here, just smoke & mirrors! This is a set of mockups stitched together with Principle into a prototype that runs on my iPad. It uses simple keyframing for most animations and is configured to react to different touch targets. Not a single line of code was harmed in the making of this prototype ;). Source: over 2 years ago
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