Software Alternatives & Reviews

PortAudio VS AudioKit

Compare PortAudio VS AudioKit and see what are their differences

PortAudio logo PortAudio

PortAudio is a cross platform, open-source, audio I/O library.

AudioKit logo AudioKit

Audio synthesis, processing, and analysis tool.
  • PortAudio Landing page
    Landing page //
    2019-06-15
  • AudioKit Landing page
    Landing page //
    2022-12-28

PortAudio videos

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AudioKit videos

AudioKit Pro AR-909 iOS Limited Edition App Review

More videos:

  • Review - AudioKit Pro - HOUSE: Mark 1 iOS app review
  • Review - Audiokit AudioTune Review:iOS tuner that works!?

Category Popularity

0-100% (relative to PortAudio and AudioKit)
Development Tools
56 56%
44% 44
Game Engine
100 100%
0% 0
Entertainment Vertical Software
Rapid Application Development

User comments

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Social recommendations and mentions

Based on our record, AudioKit should be more popular than PortAudio. It has been mentiond 3 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

PortAudio mentions (1)

  • Python speech recognition for pulseaudio
    FYI PyAudio built on this software: http://portaudio.com/ which interfaces directly with Alsa/OSS (refer to the sounds system page, I'm not saying Open-Source Software here) which PulseAudio also does. Source: about 3 years ago

AudioKit mentions (3)

  • I spent the xmas break learning how to make my own plugins
    It seems to be the industry standard at least. I have played around with iPlug2 and AudioKit a little bit but not enough to really form an opinion. (iPlug2 is described by the authors as "not production ready" and AudioKit is mac / ios only). Source: over 2 years ago
  • How to make something like audacity in IOS?
    You’re up for a lot of work, but I would start with AudioKit which is an abstraction over AVFoundation. Source: over 2 years ago
  • Best way to consume CMake based C lib in Swift for iOs/desktop
    I can’t help with that, but I would suggest looking at AudioKit. Even if it doesn’t help you replace that dependency, it might give you pointers for doing it yourself. Source: almost 3 years ago

What are some alternatives?

When comparing PortAudio and AudioKit, you can also consider the following products

JUCE - JUCE is a wide-ranging C++ class library for building rich cross-platform applications and plugins...

RtAudio - RtAudio is a set of C++ classes that provide a common API for realtime audio input/output across...

deltaDNA - deltaDNA is a real-time game analytics and marketing platform.

OpenAL Soft - OpenAL Soft is an LGPL-licensed, cross-platform, software implementation of the OpenAL 3D audio API.

SyncOnSet - Script breakdowns, inventory tracking, photo management, and more.

FMOD - FMOD Studio is an audio middleware solution and engine for games.