Software Alternatives, Accelerators & Startups

Pixelorama VS Metaplay.io

Compare Pixelorama VS Metaplay.io and see what are their differences

Pixelorama logo Pixelorama

Free and open source sprite editor and animator, ideal for pixel art.

Metaplay.io logo Metaplay.io

Build and operate Unity games at scale, featuring a liveops platform, game economy pipelines, scalable cloud servers, game programming tools, and more.
  • Pixelorama Landing page
    Landing page //
    2023-10-02
Not present

Metaplay is the only backend that's purpose-built to handle every stage of production of a top-tier mobile game, from your first line of code right through to liveops and player support.

That means Metaplay comes with everything you need not only to get started making your game, but also to ensure you can scale it reliably, and serve your players better than any other game can once you make it big.

When you start developing your game, Metaplay's built-in workflows and tooling help you work better and faster, while features common to top-grossing games are built-in if you need them, saving you more precious development time.

Once your game is shipped, you can rely on Metaplay's robust and battle-tested cloud infrastructure to support you as you scale. And when you get to the top, Metaplay has the tools you'll need to quickly and effectively operate your game and serve millions of players per day, like data management pipelines, over-the-air update capabilities, and more.

Because Metaplay is fully customisable and extensible, it's easy to add new features and modify existing ones whenever you need to.

Crucially, Metaplay ships as source code deployed into your own cloud, so you'll always be in full control over your game and your data.

Ultimately, making games with Metaplay is the only way to guarantee the exact same security, flexibility and control as a custom top-tier in-house backend, without having to make or manage it yourself.

Pixelorama videos

Pixelorama -- Great Free Pixel Art & Animation Tool with a Twist!

More videos:

  • Review - Pixelorama v0.6 Showcase
  • Review - Pixelorama - A NEW Pixel Art Application! (Linux)
  • Demo - Pixelorama v0.9 Showcase

Metaplay.io videos

No Metaplay.io videos yet. You could help us improve this page by suggesting one.

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Category Popularity

0-100% (relative to Pixelorama and Metaplay.io)
Art Tools
100 100%
0% 0
Game Engine
0 0%
100% 100
Digital Drawing And Painting
Game Development
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Pixelorama seems to be more popular. It has been mentiond 22 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Pixelorama mentions (22)

  • How to name the new bundle of importers?
    I'm finalizing a large bundle of raster graphics and animation importers for Godot. This bundle already supports: Aseprite, Krita and Pencil2D. And will be able to support GraphicsGale, Piskel, Pixelorama and regular GIF-format in the future. Source: 11 months ago
  • Is there a way to change zoom?
    If none of this sounds appealing, the only other suggestions I have are either find 3rd party magnifying lens software or to search for a new pixel editor. There are some newer pixel art editors out there, such as Pixelorama, PixiEditor and PixelMash. There are also general raster image editors, such as GIMP and Krita. Other suggestions are listed on Lospec. Source: about 1 year ago
  • KDE and GNOME seek $100k to turn Flathub into a store for the Linux desktop
    Pixelorama is another open source pixel editor that looks increasingly like an alternative to Aseprite (although I do not think it is in any way officially trying to be a free clone of that). Source: over 1 year ago
  • Godot 4.0 beta 16: Initial .NET 7 support
    There's Pixelorama[1], a web-based pixel art editor. Haven't really used it but it looks pretty impressive. 1: https://orama-interactive.itch.io/pixelorama. - Source: Hacker News / over 1 year ago
  • What's a good software for making sprites for RPG Maker?
    I got Aseprite on Steam when it was on sale and it can export PNGs that should work. Also found https://orama-interactive.itch.io/pixelorama. I'm a big fan of GIMP in general but specialized tools can be more approachable and make common tasks easier. For example, both of these have a tiled viewing mode and mirrored/symmetry drawing options to help make tiles that tile well. Source: over 1 year ago
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Metaplay.io mentions (0)

We have not tracked any mentions of Metaplay.io yet. Tracking of Metaplay.io recommendations started around May 2023.

What are some alternatives?

When comparing Pixelorama and Metaplay.io, you can also consider the following products

Aseprite - Aseprite is an art program dedicated to the creation of pixel art.

Beamable - Beamable provides an SDK that enables game makers to easily add social, commerce and content management features to their games with drag-and-drop prefabs inside Unity.

LibreSprite - Free and open source program to create animated sprites.

PlayFab - PlayFab is a backend platform for games, delivering powerful real-time tools and services for LiveOps.

Piskel - Piskel is a website where designers online create sprites or pixel art.

Photon - The fastest way to build beautiful Electron apps using simple HTML and CSS.