Software Alternatives, Accelerators & Startups

PictureThat VS Apple ARKit

Compare PictureThat VS Apple ARKit and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

PictureThat logo PictureThat

Fill your walls with art and photos in AR 🎨

Apple ARKit logo Apple ARKit

A framework to create Augmented Reality experiences for iOS
  • PictureThat Landing page
    Landing page //
    2021-10-04
  • Apple ARKit Landing page
    Landing page //
    2022-06-30

PictureThat features and specs

  • User-Friendly Interface
    PictureThat.io provides an intuitive and clean user interface that makes it easy for users to navigate and utilize its features without much hassle.
  • High Quality Image Generation
    The platform utilizes advanced algorithms to generate high-quality images, which can be beneficial for creative projects and professional work.
  • Quick Processing Time
    PictureThat.io processes images quickly, enabling users to get results efficiently without long waiting times.
  • Versatile Image Use
    It allows users to create images for various purposes, such as marketing, social media, or personal projects, providing versatility in application.

Possible disadvantages of PictureThat

  • Limited Free Options
    There might be limited features available for free users, potentially requiring a subscription for full access to its capabilities.
  • Dependency on Internet Connection
    As an online platform, its functionality is dependent on having a stable internet connection.
  • Learning Curve for Advanced Features
    While basic features are user-friendly, some advanced functionalities may require users to spend some time learning how to use them effectively.
  • Potential Subscription Costs
    For users requiring extensive use of the platform, subscription costs might be a consideration when budgeting for its use.

Apple ARKit features and specs

  • Ease of Integration
    Apple ARKit is seamlessly integrated into the iOS ecosystem, making it easier for developers to leverage existing Apple services and frameworks like SceneKit, SpriteKit, and Metal.
  • High-Quality Tracking
    ARKit provides robust tracking capabilities, including face tracking, ambient light estimation, and motion capture, which ensures a high-quality augmented reality experience.
  • Large User Base
    Targeting iOS devices means developers can reach millions of users who are likely to have hardware that supports AR experiences.
  • Consistent Hardware and Software
    iOS devices typically have consistent hardware and software environments, making it easier to predict performance and tailor AR experiences without the need for extensive optimization across varied devices.
  • Developer Support
    Apple provides extensive documentation, tutorials, and support for ARKit, making it easier for developers to get started and troubleshoot issues.

Possible disadvantages of Apple ARKit

  • Platform Limitation
    ARKit is exclusively available on iOS, which limits its use to Apple devices and excludes Android and other platforms.
  • Hardware Requirements
    Older iOS devices do not support ARKit, meaning developers must ensure their audience has relatively recent hardware capable of running AR applications.
  • Learning Curve
    While well-documented, ARKit still requires developers to learn new concepts and technologies, which can be challenging for those new to augmented reality development.
  • Resource Intensive
    ARKit applications can be resource-intensive, requiring significant processing power and battery life, which may affect the user experience on longer uses.
  • Competition
    The augmented reality space is highly competitive, with other platforms like Google's ARCore vying for developer attention, requiring developers to choose or maintain cross-platform solutions.

Analysis of Apple ARKit

Overall verdict

  • Yes, Apple ARKit is generally regarded as a good choice for AR development, particularly for developers working within the Apple ecosystem. It provides a comprehensive set of tools and features to create high-quality AR experiences.

Why this product is good

  • ARKit is considered a strong platform for augmented reality development due to its seamless integration with Apple's ecosystem, leveraging hardware and software optimizations across iOS devices. It offers robust AR capabilities, such as motion tracking, environmental understanding, and light estimation, allowing developers to create immersive and realistic AR experiences.

Recommended for

  • Developers focused on the iOS platform
  • Teams looking to leverage AR on Apple's devices
  • Creators interested in building immersive AR applications using Swift or Objective-C

PictureThat videos

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Apple ARKit videos

Apple ARkit review | AR kit

More videos:

  • Review - IKEA PLACE: Genuine Augmented Reality furniture app using Apple ARKit

Category Popularity

0-100% (relative to PictureThat and Apple ARKit)
Design Tools
100 100%
0% 0
Augmented Reality
0 0%
100% 100
Photography
100 100%
0% 0
iPhone
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Apple ARKit seems to be more popular. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

PictureThat mentions (0)

We have not tracked any mentions of PictureThat yet. Tracking of PictureThat recommendations started around Mar 2021.

Apple ARKit mentions (6)

  • AR Software development
    Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: almost 2 years ago
  • AR news slowed down in the last days — is it the quiet before storm?
    Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: about 2 years ago
  • Your Augmented Reality Apps Need 3D Avatars, Here's Why
    If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 3 years ago
  • Matrix effect with LIDAR, Unity, and ARKit - Awesome
    ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: over 3 years ago
  • 10 Top UI/UX Design Trends For 2021
    Google and Apple have already released their augmented reality development platforms, ARCore or ARKit, enabling the seamless integration of the digital and physical worlds. - Source: dev.to / over 3 years ago
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What are some alternatives?

When comparing PictureThat and Apple ARKit, you can also consider the following products

Clipdrop - Create stunning visuals in seconds

Google ARCore - Google Augmented Reality SDK

Snap Art - Snap's augmented reality platform

Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit

Da Vinci Eye - Learn to draw by using your phone to overlay images for you to trace

MoMAR - AR gallery within the MoMA + open source