Software Alternatives & Reviews

Photon Micro GUI VS JUCE

Compare Photon Micro GUI VS JUCE and see what are their differences

Photon Micro GUI logo Photon Micro GUI

Open-source, resolution independent GUI library in C++

JUCE logo JUCE

JUCE is a wide-ranging C++ class library for building rich cross-platform applications and plugins...
  • Photon Micro GUI Landing page
    Landing page //
    2023-10-17
  • JUCE Landing page
    Landing page //
    2023-01-29

Photon Micro GUI videos

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JUCE videos

Terra Kai Organic Juce Review

More videos:

  • Review - QUICK A$$ JUCE REVIEW - Juice Cabin's Tennessee Vanilla

Category Popularity

0-100% (relative to Photon Micro GUI and JUCE)
Development Tools
23 23%
77% 77
Rapid Application Development
Game Engine
24 24%
76% 76
IDE
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, JUCE should be more popular than Photon Micro GUI. It has been mentiond 55 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Photon Micro GUI mentions (6)

  • Digital Audio Workstation Front End Development Struggles
    There's a relatively new C++ GUI library literally called "Elements". Not sure how it works though, but the way it looks, and the music background of its creator makes it appear designed for DAWs. https://github.com/cycfi/elements. - Source: Hacker News / 12 months ago
  • Introducing Slint 1.0 - The Next-Generation GUI Toolkit with C++20 APIs
    Further, if you we want a "modern" C++ GUI framework what actually would be modern would be to use mechanisms in the language itself as a quasi-DSL from within the language. This is something like what Joel de Guzman is doing with Elements. Source: about 1 year ago
  • Boost.URL ACCEPTED, get the beta now!
    It's a complex domain. The closest we have at the moment is Elements which hasn't been proposed for Boost (yet?) but is by Joel de Guzman, the primary author of Boost.Spirit. Source: over 1 year ago
  • Is there any MIT/BSD licensed UI framework for C++ ?
    Elements was mentioned as a specific example of an MIT-licensed GUI library on the CPPcast episode from 5 May 2022. Source: almost 2 years ago
  • GUI for software, not games, but lighter than Qt ?
    If you don't want to use Qt I honestly think your best bet may be to become an early adopter of cycfi elements depending on your project. Elements is still rough but is useable for small applications. I think when it is finished it will be the best choice for a retained mode GUI library, but right now it is missing a lot of things (e.g. The standard common dialogs, "open", "Save as", etc.) , and has basically zero... Source: about 2 years ago
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JUCE mentions (55)

  • 3rd Edition of Programming: Principles and Practice Using C++ by Stroustrup
    Personally, I started by writing externals for Pure Data, then started to contribute to the care. Later I took the same path for SuperCollider. The more typical path, I guess, would be to start with simple audio plugins. Have a look at JUCE (https://juce.com/)! Realtime audio programming has some rather strict requirements that you don't have in most other software. Check out this classic article:... - Source: Hacker News / 13 days ago
  • Anyone know anyone that creates plugins?
    Check out https://juce.com in the meantime. Source: 5 months ago
  • Modern C++ Programming Course
    You can definitely start putting C++ into your embedded projects, and get familiar with things in an environment in which you're already operating. A lot of great C++ code can be found with motivated use of, for example, the platformio tooling, such that you can see for yourself some existing C++ In Embedded scenarios. In general, also, I have found that it is wise to learn C++ socially - i.e. Participate in Open... - Source: Hacker News / 5 months ago
  • Ardour 8.0 released
    Https://juce.com Maybe that's what you want? - Source: Hacker News / 7 months ago
  • What programming languages do you recommend starting with regarding audio visual programming/audio software development?
    Respect for the others here who recommend C but I think they’re possibly masochists. If anything JUCE, which uses C++ is in my opinion far more approachable. Source: 11 months ago
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What are some alternatives?

When comparing Photon Micro GUI and JUCE, you can also consider the following products

Dear ImGui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Qt - Powerful, flexible and easy to use, Qt will help you not only meet your tight deadline, but also reduce the maintainable code by an astonishing percentage.

PortAudio - PortAudio is a cross platform, open-source, audio I/O library.

IUP Portable User Interface - IUP is a multi-platform toolkit for building graphical user interfaces.

AudioKit - Audio synthesis, processing, and analysis tool.

FMOD Ex - FMOD is a proprietary audio library that plays music files of diverse formats on many different...