Software Alternatives & Reviews

Oxygine VS GLFW

Compare Oxygine VS GLFW and see what are their differences

Oxygine logo Oxygine

Oxygine is free C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac.

GLFW logo GLFW

GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the...
  • Oxygine Landing page
    Landing page //
    2019-11-08
  • GLFW Landing page
    Landing page //
    2019-03-22

Oxygine videos

No Oxygine videos yet. You could help us improve this page by suggesting one.

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GLFW videos

Computer Graphics with Modern OpenGL and C++ : [THEORY] Introduction to GLEW, GLFW and SDL

More videos:

  • Tutorial - OpenGL Tutorial 17 - GLFW Text/Character Input

Category Popularity

0-100% (relative to Oxygine and GLFW)
Game Engine
37 37%
63% 63
Game Development
38 38%
62% 62
3D Game Engine
28 28%
72% 72
Development
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, GLFW seems to be more popular. It has been mentiond 1 time since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Oxygine mentions (0)

We have not tracked any mentions of Oxygine yet. Tracking of Oxygine recommendations started around Mar 2021.

GLFW mentions (1)

  • Need help getting started with GLFW on Linux and VS Code
    I'm on Arch linux, so I runned sudo pacman -S glfw-x11 to get GLFW. I started vscode and copied the boiler plate code from glfw.org and then I tried to run it but I got a bunch of linking/definition (?) errors. Source: about 3 years ago

What are some alternatives?

When comparing Oxygine and GLFW, you can also consider the following products

Blitz3D - Create 2D and 3D Games for Windows.

Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

BlitzMax - With the developing version BlitzMax NG other 'targets' are available: ARM architecture, Raspberry, Android, HTML (Emscripten). RAPID DEVELOPMENT. Just open the IDE, write your code, hit F5 and see immediately the results!

raylib - Cross-platform, open-source game development library in C.

Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.

SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.