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OpenToonz might be a bit more popular than LuxCoreRender. We know about 25 links to it since March 2021 and only 19 links to LuxCoreRender. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I know a coworker that uses clip studio. Also if you're adventurous, Blender with grease pencil might be a great option. See also: Https://animationpaper.com/ Https://opentoonz.github.io/e/ neat! yt. Source: 5 months ago
OpenToonz is a free open source program that branched off the premium version in 2016, and has a few well-known movies and TV shows made with it (including a number of Ghibli films, SpongeBob SquarePants, and Steven Universe). Source: 10 months ago
For 2D animations you could have a look at OpenToonz. As the name suggests, it is a free OpenSource software. It obviously has a bit of a learning curve, but I had fun with it. Source: 10 months ago
Another example is OpenToonz[0], which is one of the animation tools used by Studio Ghibli and developed in collaboration with Studio Ghibli, another Japanese company called Dwango, and an Italian company called Digital Video. Although, Digital Video does have a premium, paid version called Toonz[1]. 0: https://opentoonz.github.io/e/ 1: https://www.toonzpremium.com/. - Source: Hacker News / over 1 year ago
As long as you’ve downloaded it from the main website: https://opentoonz.github.io/e/ then you should be good. Source: over 1 year ago
A great spectral ray tracing engine is LuxRender : https://luxcorerender.org/ Beyond the effects shown here, there are other benefits to spectral rendering - if done using light tracing, it allows you to change color, spectrum and intensity of light sources after the fact. It also makes indirect lighting much more accurate in many scenes. - Source: Hacker News / 20 days ago
Another one like this is (was? Not sure if it's maintained any more) Lux Render: https://luxcorerender.org/ I played my part in this back in the 2010s maintaining the blender integration, fun times :) But both the renderer and the integrations got pretty much entirely re-written in the move to GPU compute shortly after that time. - Source: Hacker News / 3 months ago
My go-to for a pbrt-type renderer Lux[0] which ticks all the same boxes. If you're willing to go closed source then the standard used to be Maxwell Render, but I don't know if that's changed in the last couple of years. [0] https://luxcorerender.org/. - Source: Hacker News / about 1 year ago
I agree that Blender is probably limited here. Someone else suggested running the scene with LuxCore. It's been on my radar for a while, but I haven't had time to try it. If I find the time to use it for this scene, I'll come back and post a result for you. Source: about 1 year ago
Might want to use something like this for these type of renders: https://luxcorerender.org/ Dunno if it works but think it will be closer than cycles. Source: about 1 year ago
Synfig Studio - Just another WordPress site
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