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OpenSceneGraph VS GLFW

Compare OpenSceneGraph VS GLFW and see what are their differences


Project website for OpenSceneGraph

GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the...
OpenSceneGraph Landing Page
OpenSceneGraph Landing Page
GLFW Landing Page
GLFW Landing Page

OpenSceneGraph details

Categories
Game Engine Game Development 3D Game Engine
Website openscenegraph.org  
Pricing URL-
Details $-
Platforms
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Release Date-

GLFW details

Categories
Game Engine Game Development 3D Game Engine
Website glfw.org  
Pricing URL-
Details $-
Platforms
-
Release Date-

OpenSceneGraph videos

3D Object Editor Review (OpenSceneGraph)

GLFW videos

Computer Graphics with Modern OpenGL and C++ : [THEORY] Introduction to GLEW, GLFW and SDL

More videos:

  • - OpenGL Tutorial 17 - GLFW Text/Character Input

Category Popularity beta

0-100% (relative to OpenSceneGraph and GLFW)
50
50%
50%
50
52
52%
48%
48
53
53%
47%
47
100
100%
0%
0

What are some alternatives?

When comparing OpenSceneGraph and GLFW, you can also consider the following products

irrlicht - This caused the Irrlicht homepage and forum to work badly. Over the last days most things started working again – except the forum continues to be broken. Old posts can be read but everything else is currently not working.

SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...

OpenGL - OpenGL is the premier environment for developing portable, interactive 2D and 3D graphics...

Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.

WebGL - WebGL is a JavaScript API for rendering interactive 3D computer graphics and 2D graphics within any compatible web browser.

User comments

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