Software Alternatives & Reviews

OpenSceneGraph VS GLFW

Compare OpenSceneGraph VS GLFW and see what are their differences

OpenSceneGraph logo OpenSceneGraph

Project website for OpenSceneGraph

GLFW logo GLFW

GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the...
  • OpenSceneGraph Landing page
    Landing page //
    2021-07-27
  • GLFW Landing page
    Landing page //
    2019-03-22

OpenSceneGraph videos

3D Object Editor Review (OpenSceneGraph)

GLFW videos

Computer Graphics with Modern OpenGL and C++ : [THEORY] Introduction to GLEW, GLFW and SDL

More videos:

  • Tutorial - OpenGL Tutorial 17 - GLFW Text/Character Input

Category Popularity

0-100% (relative to OpenSceneGraph and GLFW)
Game Development
31 31%
69% 69
Game Engine
27 27%
73% 73
3D Game Engine
27 27%
73% 73
2D Game Engine
55 55%
45% 45

User comments

Share your experience with using OpenSceneGraph and GLFW. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, GLFW seems to be more popular. It has been mentiond 1 time since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

OpenSceneGraph mentions (0)

We have not tracked any mentions of OpenSceneGraph yet. Tracking of OpenSceneGraph recommendations started around Mar 2021.

GLFW mentions (1)

  • Need help getting started with GLFW on Linux and VS Code
    I'm on Arch linux, so I runned sudo pacman -S glfw-x11 to get GLFW. I started vscode and copied the boiler plate code from glfw.org and then I tried to run it but I got a bunch of linking/definition (?) errors. Source: about 3 years ago

What are some alternatives?

When comparing OpenSceneGraph and GLFW, you can also consider the following products

irrlicht - This caused the Irrlicht homepage and forum to work badly. Over the last days most things started working again – except the forum continues to be broken. Old posts can be read but everything else is currently not working.

Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

Unity - The multiplatform game creation tools for everyone.

raylib - Cross-platform, open-source game development library in C.

Godot Engine - Feature-packed 2D and 3D open source game engine.

SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.