Based on our record, Metal seems to be more popular. It has been mentiond 39 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
There is no general purpose GPU development on Apple M series. There is Metal development. You want to learn Apple M-series gpu and gpgpu development? Learn Metal! https://developer.apple.com/metal/. - Source: Hacker News / 4 months ago
MetalFX Upscaling Render complex scenes in less time per frame with high-performance upscaling and anti-aliasing. This year, MetalFX Upscaling supports more devices with improved quality and increased scaling. https://developer.apple.com/metal/. Source: over 1 year ago
I suspect they are trying to compete in the console market without having a console per se. AFAIK the iPhone 15 Pro has 1/3rd of the TFLOPs of the Playstation 5. They also have a smooth TV-connectivity system. Most people who have consoles in the US already have an iPhone in their pocket. Now you just need a controller, some kind of dock for the phone, and pay off a lot of devs to make games for the platform to... - Source: Hacker News / over 1 year ago
Hmm, I don't think that's how they have presented it from watching all the WWDC videos. From the link I sent (https://developer.apple.com/metal/) it's also in a different header. But this is probably kind of a pointless semantics argument haha. Maybe internally Apple can't agree on this anyway. Source: almost 2 years ago
Barring 3D games, this is perhaps one of the heavier apps that run on a phone. The model takes up about 2.2GB of memory, which is more than half of the memory on most iPhones (except the 12, 13 Pro Maxes and 14 series). Also LLM inference is surprisingly light on the CPU, but quite GPU intensive (because the iOS app uses Metal). So I guess the analogy of games is quite apt. Source: almost 2 years ago
SDL - Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level...
Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
WebGL - WebGL is a JavaScript API for rendering interactive 3D computer graphics and 2D graphics within any compatible web browser.
Unity - The multiplatform game creation tools for everyone.
Godot Engine - Feature-packed 2D and 3D open source game engine.