OpenCV might be a bit more popular than GameMaker Studio. We know about 52 links to it since March 2021 and only 36 links to GameMaker Studio. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
How to Accomplish: Use statistical analysis tools and libraries (e.g., Pandas for tabular data) to calculate and visualize these characteristics. For image datasets, custom scripts to analyze object sizes or mask distributions can be useful. Tools like OpenCV can assist in analyzing image properties, while libraries like Pandas and NumPy are excellent for tabular and numerical analysis. To address class... - Source: dev.to / 6 days ago
Open the camera feed — and use the OpenCV library for real-time computer vision processing. - Source: dev.to / about 1 month ago
Data analysis involves scrutinizing datasets for class imbalances or protected features and understanding their correlations and representations. A classical tool like pandas would be my obvious choice for most of the analysis, and I would use OpenCV or Scikit-Image for image-related tasks. - Source: dev.to / 6 months ago
You might be able to achieve this with scripting tools like AutoHotkey or Python with libraries for GUI automation and image recognition (e.g., PyAutoGUI https://pyautogui.readthedocs.io/en/latest/, OpenCV https://opencv.org/). Source: 7 months ago
- [ OpenCV](https://opencv.org/) instead of YoloV8 for computer vision and object detection. Source: 11 months ago
I am no game developer but have over the past few years played around with GameMaker and their studio software[0]. I would imagine it to be one of the easiest ways to get started with making a 2D game. Then there is also the option of not jumping directly into the coding bit, and rather cultivate in your son the ability to do on paper designs first. This is a skill that would probably benefit him later in life as... - Source: Hacker News / 5 months ago
My introduction to programming was when I was 10 with GameMaker. I found that the same company has a product with the same name that seems to be the spiritual succesor of it[0]. I allowed me to start with very simple no-code and move on to incrementaly add codes nipets here and there. Eventually I went crazy and tried to make a game fully with code, avoiding all the tools the engine gave me, just as an experiment... - Source: Hacker News / 5 months ago
If you're looking for a tool that's fairly simple for a beginner, but has the flexibility to also offer more advanced features as you learns more, and has plenty of tutorials and learning resources available for a novice programmer starting out: it's worth noting that GameMaker has recently (i.e. 2 weeks ago) been made completely free for non-commercial users. Source: 7 months ago
Go to https://gamemaker.io/en, and accept the new TOS. You won't be able to log in through the software until you do. Source: 7 months ago
There are a thousand ways to get started. I'm assuming you have no programming experience, in which case I'd start with an all in one package, like: Https://gamemaker.io/en. Source: 9 months ago
Pandas - Pandas is an open source library providing high-performance, easy-to-use data structures and data analysis tools for the Python.
Godot Engine - Feature-packed 2D and 3D open source game engine.
Scikit-learn - scikit-learn (formerly scikits.learn) is an open source machine learning library for the Python programming language.
Unity - The multiplatform game creation tools for everyone.
NumPy - NumPy is the fundamental package for scientific computing with Python
GDevelop - GDevelop is an open-source game making software designed to be used by everyone.