Software Alternatives & Reviews

nCine VS GeeXLab

Compare nCine VS GeeXLab and see what are their differences

nCine logo nCine

Cross-platform 2D game engine in C++

GeeXLab logo GeeXLab

GeeXLab - cross-platform tool for game development, 3D programming, creative coding and prototyping
  • nCine Landing page
    Landing page //
    2023-09-28
  • GeeXLab Landing page
    Landing page //
    2022-08-01

nCine videos

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GeeXLab videos

RGB LED Matrix demo (Raspberry Pi 4 + GeeXLab): Shadertoy demo

More videos:

  • Review - Raspberry Pi Zero W Test VLC HD + Geexlab GL2.1 Env Mapping

Category Popularity

0-100% (relative to nCine and GeeXLab)
Game Engine
62 62%
38% 38
Game Development
60 60%
40% 40
3D Game Engine
52 52%
48% 48
Development
100 100%
0% 0

User comments

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Social recommendations and mentions

Based on our record, nCine should be more popular than GeeXLab. It has been mentiond 4 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

nCine mentions (4)

  • How are game engines made?
    I have been coding mine for many years now. Fortunately it is still small enough that can be easily understood by one person. Have a look here: https://ncine.github.io/. Source: over 2 years ago
  • SpookyGhost, my open-source procedural animation tool for sprites, comes to Raspberry Pi
    It uses my 2D framework nCine, which I recently ported to Raspberry Pi. That's why there are so many supported platforms. ;). Source: over 2 years ago
  • nCine comes to Raspberry (my open-source 2D game framework)
    nCine is a cross-platform 2D framework written in C++11 and scriptable with Lua that can be used for games, tools, or prototypes. I have been working on it in my spare time for more than ten years and it now works out-of-the-box on the latest version or Raspberry Pi OS! Source: over 2 years ago
  • SpookyGhost, a procedural sprite animation tool, is now free and open source
    I created this tool for game artists a while ago, with the hope of selling it and start an independent company about game development, tools, and game technology. Unfortunately, it sold pretty much nothing so I'm back to the game industry as an employee while I decided to make it FOSS. :D It is written in C++ using my game framework nCine (https://ncine.github.io/) and ImGui, and it supports multiple platforms,... - Source: Hacker News / almost 3 years ago

GeeXLab mentions (1)

  • Shadertoy Apple I Emulator
    That is my approach as well, or using native tools like GeekXLab (https://geeks3d.com/geexlab). Unfortunely good debuging tools for 3D Web API isn't a priority even after 10 years, and same applies to WebGPU roadmap. - Source: Hacker News / about 2 years ago

What are some alternatives?

When comparing nCine and GeeXLab, you can also consider the following products

Blitz3D - Create 2D and 3D Games for Windows.

Unity - The multiplatform game creation tools for everyone.

BlitzPlus - Create 2D Games for Windows.

LOVE 2D - Hi there! LÖVE is an *awesome* framework you can use to make 2D games in Lua.

Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.

Amulet - Amulet is a free Lua-based audio/visual toolkit suitable for small games and experimentation.