MocapX unlocks the full potential of the iPhone True Depth camera, bringing the unique experience of facial motion capture seamlessly to Maya. With MocapX, you can easily use the iPhone camera to animate characters in real time directly in Maya. MocapX tools allow you to use any custom or production rig.
Approve documents 2,5x faster from any device using email or Slack notifications. Streamline approval workflow by adding as many steps as you need and assigning specific roles for colleagues.
Save up to 19% of your purchasing budget. Track discounts and never spend more than planned. Increase cash flow transparency by monitoring corporate expenses (including reimbursements). Get clear analytics and insightful reports to plan your procurement strategy more thoughtfully.
Reduce manual data entry. Create, approve and track POs just in a few clicks or transfer your orders from Amazon Business via Punch-in. Manage suppliers, item catalogs, inventory, and more within one platform.
Connect Precoro with your ERP and other business tools using ready-made integrations (NetSuite, QuickBooks, Xero) or a free API. Forget about duplicated payments and manual document matching.
Keep all your data secure with SSO and reliable 2-factor authentication.
Available for both iOS and Android devices, the Precoro mobile app brings key aspects of your procurement workflow into the palm of your hand.
Precoro's user-friendly interface lets you forget about complex onboarding and long-lasting training. You'll get advisory and support from your CSM anytime you need it. Precoro grants you access to all features and updates regularly.
Sincerely yours, Precoro team
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I’ve been using FaceAR in Unreal and Unity for the past few years. It always took so much time to export then test in the engine. Now with MocapX I can test directly in Maya and not waste time exporting and always reconnecting the phone.
I know it’s kinda a bummer you cant test what your phone in real time with the app but it works just like it does in Unreal. I say Unreal and not Unity because I find Unity’s playback a little slow.
Also, I’ve been in constant feedback with the devs. Their support is awesome. I really can’t ask for more from this product.
It works great both for local recording and real-time streaming. The plugin with live mocap data is a huge time saver and works great over wifi. It takes some time to set up the poses, but after that, it's great. If you're a character animator and you use Maya, this is the tool for you.
We can track each purchase order, who created it, and why. They are no longer lost, and we can always see the history. The dashboard allows us to monitor information about all essential documents and at what stage they are now and keep track of which invoices have not yet been paid or partially paid. By setting up budgets for each department, we can effectively plan the allocation and prevent overspending. The system is very flexible and convenient. I can't imagine my work without it.
I easily plan budgets for each project, promptly track spending, and create custom reports. Precoro allows doing this in 2 clicks. All suppliers and items are in one place, so purchase requests and orders are quickly created without errors. Precoro is a cloud-based tool, so I can use it from any device as long as I have internet. This greatly speeds up approval time and helps me keep everything under control no matter where I am.
Each employee has access to Precoro at least for purchase requisition creation. This is very convenient because the budgets of each department are visible to their employees. Attachments and comments can be added to the requisitions, and items are added directly from the loaded catalog. All subsequent docs (from purchase order to receipt) are created automatically, significantly saving time. All statuses can be tracked in real-time and are always correct. The approval process is customizable; creating 1 or more stages to comply with the company's rules is possible.
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