Software Alternatives, Accelerators & Startups

Mesh Gradients by ls.graphics VS Three.js

Compare Mesh Gradients by ls.graphics VS Three.js and see what are their differences

Note: These products don't have any matching categories. If you think this is a mistake, please edit the details of one of the products and suggest appropriate categories.

Mesh Gradients by ls.graphics logo Mesh Gradients by ls.graphics

Free, handmade mesh gradients for your next project 🍭

Three.js logo Three.js

A JavaScript 3D library which makes WebGL simpler.
  • Mesh Gradients by ls.graphics Landing page
    Landing page //
    2021-10-13
  • Three.js Landing page
    Landing page //
    2019-05-05

Mesh Gradients by ls.graphics features and specs

  • High-Quality Gradients
    Mesh Gradients by ls.graphics offers high-quality, visually appealing gradients that can enhance the aesthetic of any design project.
  • Versatility
    The gradients can be used in various design scenarios, including web design, app design, digital art, and more, making them highly versatile.
  • Ease of Use
    The gradients are easy to implement in design tools like Adobe Illustrator, Figma, and Sketch, which streamlines the design process.
  • Customization
    Designers can customize the gradients to better fit their project needs, providing a higher degree of flexibility and creative control.
  • Professional Look
    Using these gradients can give designs a polished, professional appearance that can help them stand out in a competitive marketplace.

Possible disadvantages of Mesh Gradients by ls.graphics

  • Cost
    The Mesh Gradients by ls.graphics are a paid product, which might be a drawback for designers on a tight budget or those looking for free alternatives.
  • Learning Curve
    While generally easy to use, some designers, particularly beginners, may face a learning curve when customizing these gradients effectively.
  • File Compatibility
    Certain file formats may not be compatible with all design tools, potentially limiting their usage depending on the designer's software of choice.
  • Resource Intensity
    High-quality gradients can be resource-intensive, potentially slowing down performance in less powerful design tools or on older computer systems.
  • Overuse Risk
    There's a risk that overusing these gradients could lead to a homogenized look across different designs, reducing uniqueness and creativity.

Three.js features and specs

  • Ease of Use
    Three.js simplifies the complex task of 3D rendering with an intuitive API, making it accessible to developers who may not have deep expertise in 3D graphics.
  • Cross-Browser Compatibility
    Three.js is built upon WebGL, ensuring compatibility across modern browsers, including Chrome, Firefox, Safari, and Edge.
  • Comprehensive Documentation
    The library offers extensive documentation, examples, and an active community, which helps in quickly resolving issues and understanding implementation.
  • Integration with HTML and CSS
    Three.js can be easily integrated with HTML and CSS, allowing for the blending of 2D and 3D elements in web applications.
  • Extensive Features
    It supports a wide range of features including cameras, lights, materials, shaders, and post-processing effects, making it highly versatile for various 3D projects.

Possible disadvantages of Three.js

  • Performance Overhead
    Despite its powerful capabilities, Three.js can have significant performance overhead, especially for complex scenes, which might require optimization.
  • Learning Curve
    While easier than raw WebGL, Three.js still has a learning curve, particularly for those new to 3D graphics, requiring time to become proficient.
  • Limited Built-in Advanced Tools
    Although feature-rich, Three.js lacks some advanced tools out-of-the-box compared to more specialized or industry-standard 3D engines, necessitating custom solutions for certain tasks.
  • Dependency on WebGL
    Three.js relies on WebGL, meaning it cannot be used in environments where WebGL is not supported, which can limit accessibility and compatibility.
  • Frequent Updates
    The library is actively developed, which is generally positive, but frequent updates can mean breaking changes, requiring developers to frequently refactor their code.

Mesh Gradients by ls.graphics videos

No Mesh Gradients by ls.graphics videos yet. You could help us improve this page by suggesting one.

Add video

Three.js videos

Getting Started With Three.js

More videos:

  • Review - Ricardo Cabello (Mr doob) - 5 years of three.js

Category Popularity

0-100% (relative to Mesh Gradients by ls.graphics and Three.js)
Design Tools
100 100%
0% 0
Javascript UI Libraries
0 0%
100% 100
Gradient Generator
100 100%
0% 0
Flowcharts
0 0%
100% 100

User comments

Share your experience with using Mesh Gradients by ls.graphics and Three.js. For example, how are they different and which one is better?
Log in or Post with

Reviews

These are some of the external sources and on-site user reviews we've used to compare Mesh Gradients by ls.graphics and Three.js

Mesh Gradients by ls.graphics Reviews

We have no reviews of Mesh Gradients by ls.graphics yet.
Be the first one to post

Three.js Reviews

Top 20 Javascript Libraries
Cross-browser JS library and API that allows for the creation of beautiful animations, Three.js relies on WebGL rather than conventional browser-plugins. Through its library utilities, developers can include complex 3D animations on their website without much effort. Three.js include many features like geometry, lights, materials, shaders, effects, scenes, data loaders,...
Source: hackr.io

Social recommendations and mentions

Based on our record, Three.js seems to be a lot more popular than Mesh Gradients by ls.graphics. While we know about 248 links to Three.js, we've tracked only 1 mention of Mesh Gradients by ls.graphics. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Mesh Gradients by ls.graphics mentions (1)

Three.js mentions (248)

  • React Three Ecosystem
    Note three.js [1] has nothing to do with React out of the box though, this page highlights an atypical way of using three.js through a popular React binding. [1] https://threejs.org/. - Source: Hacker News / 5 days ago
  • Turn your phone into a wireless Joy-Con with SyncoPath
    The phone in the codepath sample got rendered using Three.js. For fun, I also added some beep sound generated using ZZfx when you tap. - Source: dev.to / about 2 months ago
  • How to Build a Portfolio Website with React
    Also, to make your portfolio stand out to recruiters and clients, you can add some creative and interactive animations to it. The following libraries can help you easily do this: Framer Motion, tsParticles, and Three.js. - Source: dev.to / 3 months ago
  • Rant: state of generative AI in code generation.
    In my experience with AI code generation, in visual projects like UI development or JavaScript based animation (using three.js or p5.js) etc. AI tools work pretty well. - Source: dev.to / 3 months ago
  • My son (9 yrs old) used plain JavaScript to make a game, and wants your feedback
    After he's done with v2, might I propose... THE GAMEY GAME 3D ?? https://threejs.org/ I started coding at 9 as well (which was a long time ago now), so I was very happy to play and see this today. - Source: Hacker News / 5 months ago
View more

What are some alternatives?

When comparing Mesh Gradients by ls.graphics and Three.js, you can also consider the following products

Web Gradients - Curated collection of 180 free fresh background gradients 🚀

p5.js - JS library for creating graphic and interactive experiences

MeshGradient.in - Generate & customizse beautiful and colorful mesh gradients. Download Mesh Gradients & Export in PNG

PixiJS - Fast and flexible WebGL-based HTML5 game and app development library.

Design Gradients - A free website for anyone looking for beautiful gradients for any project, curated by designers.

Paper.js - Open source vector graphics scripting framework that runs on top of the HTML5 Canvas.