Software Alternatives, Accelerators & Startups

MacBook Pro VS Apple ARKit

Compare MacBook Pro VS Apple ARKit and see what are their differences

MacBook Pro logo MacBook Pro

The new MacBook Pro with TouchBar and more

Apple ARKit logo Apple ARKit

A framework to create Augmented Reality experiences for iOS
  • MacBook Pro Landing page
    Landing page //
    2023-09-12
  • Apple ARKit Landing page
    Landing page //
    2022-06-30

MacBook Pro videos

The 2020 13" MacBook Pro Impressions: Wait a Minute!

More videos:

  • Review - M1 MacBook Pro and Air review: Apple delivers

Apple ARKit videos

Apple ARkit review | AR kit

More videos:

  • Review - IKEA PLACE: Genuine Augmented Reality furniture app using Apple ARKit

Category Popularity

0-100% (relative to MacBook Pro and Apple ARKit)
Hardware
100 100%
0% 0
Augmented Reality
0 0%
100% 100
Digital Whiteboard
100 100%
0% 0
iPhone
0 0%
100% 100

User comments

Share your experience with using MacBook Pro and Apple ARKit. For example, how are they different and which one is better?
Log in or Post with

Social recommendations and mentions

Based on our record, Apple ARKit seems to be more popular. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

MacBook Pro mentions (0)

We have not tracked any mentions of MacBook Pro yet. Tracking of MacBook Pro recommendations started around Mar 2021.

Apple ARKit mentions (6)

  • AR Software development
    Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: about 1 year ago
  • AR news slowed down in the last days — is it the quiet before storm?
    Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: about 1 year ago
  • Your Augmented Reality Apps Need 3D Avatars, Here's Why
    If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
  • Matrix effect with LIDAR, Unity, and ARKit - Awesome
    ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: over 2 years ago
  • 10 Top UI/UX Design Trends For 2021
    Google and Apple have already released their augmented reality development platforms, ARCore or ARKit, enabling the seamless integration of the digital and physical worlds. - Source: dev.to / almost 3 years ago
View more

What are some alternatives?

When comparing MacBook Pro and Apple ARKit, you can also consider the following products

Surface Studio - A brilliant screen for your ideas, from Microsoft

Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit

iPad Pro - The new iPad. 12.9", keyboard, pencil. A sight to be held.

Snap Art - Snap's augmented reality platform

Microsoft Surface Laptop - Microsoft's answer to the MacBook Air

Google ARCore - Google Augmented Reality SDK