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Based on our record, Processing seems to be a lot more popular than LuxCoreRender. While we know about 334 links to Processing, we've tracked only 19 mentions of LuxCoreRender. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
A great spectral ray tracing engine is LuxRender : https://luxcorerender.org/ Beyond the effects shown here, there are other benefits to spectral rendering - if done using light tracing, it allows you to change color, spectrum and intensity of light sources after the fact. It also makes indirect lighting much more accurate in many scenes. - Source: Hacker News / about 1 month ago
Another one like this is (was? Not sure if it's maintained any more) Lux Render: https://luxcorerender.org/ I played my part in this back in the 2010s maintaining the blender integration, fun times :) But both the renderer and the integrations got pretty much entirely re-written in the move to GPU compute shortly after that time. - Source: Hacker News / 4 months ago
My go-to for a pbrt-type renderer Lux[0] which ticks all the same boxes. If you're willing to go closed source then the standard used to be Maxwell Render, but I don't know if that's changed in the last couple of years. [0] https://luxcorerender.org/. - Source: Hacker News / about 1 year ago
I agree that Blender is probably limited here. Someone else suggested running the scene with LuxCore. It's been on my radar for a while, but I haven't had time to try it. If I find the time to use it for this scene, I'll come back and post a result for you. Source: about 1 year ago
Might want to use something like this for these type of renders: https://luxcorerender.org/ Dunno if it works but think it will be closer than cycles. Source: about 1 year ago
The Processing Foundation is thrilled to announce the open call for pr05 (pronounced “pros”), a new grant and mentorship initiative designed to support the professional growth of early to mid-career software developers through hands-on involvement in open-source projects. This is a unique opportunity to grow as a developer while making a tangible impact on software projects used by millions of creatives, artists,... - Source: dev.to / 5 days ago
Reply I disagree. There are so many creative tools that are now online that you can access from your browser that were not envisioned in the original web. It is obviously true that not EVERY website is about creation (but to expect that seems unreasonable?), but even Wikipedia is a collaborative project. Examples include products from big vendors like Adobe's Photoshop, to smaller products like SketchUp, to more... - Source: Hacker News / about 2 months ago
Would processing[0] be a good fit? It's designed to be easy to use and learn but powerful enough for professional use. Very quick to get cool stuff moving on a screen and the syntax is Java with a streamlined editing environment. [0] https://processing.org/. - Source: Hacker News / 3 months ago
Processing? https://processing.org/ Or do you specifically mean mathematical diagrams and a DSL specifically for that? - Source: Hacker News / 4 months ago
I would personally use the language Processing. It's the one I use the most. And it's relatively easy to start drawing text, squares, and do other kinds of things. (It's kind of like java, but without all the boilerplate code). Source: 5 months ago
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