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Based on our record, LuxCoreRender seems to be more popular. It has been mentiond 19 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
A great spectral ray tracing engine is LuxRender : https://luxcorerender.org/ Beyond the effects shown here, there are other benefits to spectral rendering - if done using light tracing, it allows you to change color, spectrum and intensity of light sources after the fact. It also makes indirect lighting much more accurate in many scenes. - Source: Hacker News / 19 days ago
Another one like this is (was? Not sure if it's maintained any more) Lux Render: https://luxcorerender.org/ I played my part in this back in the 2010s maintaining the blender integration, fun times :) But both the renderer and the integrations got pretty much entirely re-written in the move to GPU compute shortly after that time. - Source: Hacker News / 3 months ago
My go-to for a pbrt-type renderer Lux[0] which ticks all the same boxes. If you're willing to go closed source then the standard used to be Maxwell Render, but I don't know if that's changed in the last couple of years. [0] https://luxcorerender.org/. - Source: Hacker News / about 1 year ago
I agree that Blender is probably limited here. Someone else suggested running the scene with LuxCore. It's been on my radar for a while, but I haven't had time to try it. If I find the time to use it for this scene, I'll come back and post a result for you. Source: about 1 year ago
Might want to use something like this for these type of renders: https://luxcorerender.org/ Dunno if it works but think it will be closer than cycles. Source: about 1 year ago
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