LรVR
TIC-80
Solar 2D
FlatRedBall
Upbge
Godot Engine
HaxeFlixel
GLBasic
Monkey 2
Blitz3D
BlitzMax
Phaser
Cocos2d-x
Haxe
JMonkeyEngine
AppGameKit
Monkey 2Based on our record, LรVR seems to be a lot more popular than Monkey 2. While we know about 27 links to LรVR, we've tracked only 1 mention of Monkey 2. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I recognize it as a more or less universal optimization process. Everything important ends up in silicon, if it remains important long enough. And there are several stages of that. Like you, a part of me years for SGML and The Semantic Web, and where it makes sense in Alumina I am using RESTish APIs. But I do not pine for Javascript. Language or frameworks. 20 years has been enough. And I do not believe that... - Source: Hacker News / 11 months ago
Yeah, my experience with LรVR [0] and LLM (ChatGPT) has been quite horrible. Since it's very niche and quite recently quite a big API change has happened, which I guess the model wasn't trained on. So it's kind of useless for that purpose. --- [0]: https://lovr.org. - Source: Hacker News / 11 months ago
It's designed for 2D but there are libraries which add 3D rendering, e.g. Menori (https://github.com/rozenmad/Menori) Alternatively, the LรVR framework - https://lovr.org/ - is heavily inspired by LรVE, but is aimed towards making VR games (but can also be used as a regular 3D game engine). - Source: Hacker News / about 1 year ago
If you are looking to do VR/3d games, LรVR (https://lovr.org/) is derived from LรVE. - Source: Hacker News / over 1 year ago
It's used in LรVE [0] (and LรVR [1] as well, I think) for this very reason. The Lua code for a game will be quite performant. --- [0]: https://love2d.org [1]: https://lovr.org. - Source: Hacker News / almost 2 years ago
On one hand, BlitzBasic and BlitzMax was a key moment for me, 15 years ago, of 'getting' programming - I clearly remember as a teenager when some basic concepts clicked together, and here I am many years later a full-time indie game developer. But on the other hand, I've watched from afar enough of the post-Blitz tool development to be skeptical of anything new. Monkey 2 and Monkey X really didn't flourish and a... - Source: Hacker News / almost 4 years ago
TIC-80 - TIC-80 is a fantasy computer where you can make, play and share tiny games.
Blitz3D - Create 2D and 3D Games for Windows.
Solar 2D - Solar 2D is an open-source game engine written in Lua with a major emphasis on ease of usage and iteration.
BlitzMax - With the developing version BlitzMax NG other 'targets' are available: ARM architecture, Raspberry, Android, HTML (Emscripten). RAPID DEVELOPMENT. Just open the IDE, write your code, hit F5 and see immediately the results!
FlatRedBall - Cross-platofrm 2D game engine using C#, focused on developer productivity, transparency, scalability, and ease of use.
Phaser - Desktop and Mobile HTML5 game framework. A fast, free and fun open source framework for Canvas and WebGL powered browser games.