Software Alternatives & Reviews

LÖVR VS Lokalise

Compare LÖVR VS Lokalise and see what are their differences

LÖVR logo LÖVR

Virtual Reality for Lua

Lokalise logo Lokalise

Localization tool for software developers. Web-based collaborative multi-platform editor, API/CLI, numerous plugins, iOS and Android SDK.
  • LÖVR Landing page
    Landing page //
    2023-02-08
  • Lokalise Landing page
    Landing page //
    2023-08-27

Lokalise is a translation management system, which is designed to make the process of localization faster and easier. Our platform reduces manual work and routine tasks that appear while translating web and mobile apps, games, and other software.

With Lokalise you can: ✓ Translate your localization files (.xml, .strings, .json, .xliff, etc). ✓ Collaborate and manage all your software localization projects in one platform. ✓ Integrate translation into the development and deployment process. ✓ Set up automated workflows via API, use webhooks or integrate with other services (GitHub, Slack, JIRA, Sketch, etc). ✓ Add screenshots for automatic recognition and matching with the text strings in your projects. ✓ Upload Sketch artboards to Lokalise and allow translators to work before development starts. ✓ Preview in real-time how the translations will look like in your web or mobile app (iOS and Android SDK). ✓ Order professional translations from Lokalise translators or use machine translation.

LÖVR videos

No LÖVR videos yet. You could help us improve this page by suggesting one.

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Lokalise videos

Lokalise: Uploading files tutorial. File formats

More videos:

  • Review - Lokalise SDK – Live Edit Module
  • Review - Lokalise: Downloading files

Category Popularity

0-100% (relative to LÖVR and Lokalise)
Game Development
100 100%
0% 0
Localization
0 0%
100% 100
Game Engine
100 100%
0% 0
Website Localization
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, LÖVR should be more popular than Lokalise. It has been mentiond 22 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

LÖVR mentions (22)

  • LÖVE: a framework to make 2D games in Lua
    Also do not forget the VR/3D version, LÖVR: https://lovr.org/. - Source: Hacker News / 8 months ago
  • Ask HN: Favorite Game Engine?
    I haven't used many engines, but I've been programming some simple games with LÖVE [0] and (to a lesser extent) LÖVR [1] and like them both. But maybe not real game engines, as you need to do quite a bit of work by yourself. I guess it depends what your definition is of a game engine. --- [0]: https://love2d.org [1]: https://lovr.org. - Source: Hacker News / 8 months ago
  • Is it really bad using an unpopular framework?
    Not to mention there's LÖVR as well if you want to 3D. Source: about 1 year ago
  • Is it okay to ask a question about Lovr here?
    As for your question - yes, it's possible to develop for the Quest. The website has information on how to do that. Source: about 1 year ago
  • Lua, a Misunderstood Language
    I'll add LOVR (https://lovr.org/), the 3D analog to LOVE. Haven't used it personally so ymmv. - Source: Hacker News / over 1 year ago
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Lokalise mentions (11)

  • I need your help with ARB sample files
    I'm pretty sure, you'll find companies like this one which provide a nice GUI for helping with l10n or this one which offers translation services or this page that offers to convert between different formats, one of which probably has a nice GUI tool. Found them by 20 secs of googling. Source: 11 months ago
  • Localizations in Flutter
    Localise has no problem reading the json files or export to json, we recently started using it in collaboration with external translators. Source: about 1 year ago
  • Why can't Apple fully translate their iOS interface into all supported languages?
    Actually I don't have "my" app. But in our app we use https://lokalise.com/ to localize it even to Norwegian. Our team is not the most expensive company in the world btw. And we don't have 1B+ users all over the world. Source: about 1 year ago
  • Markdown, Asciidoc, or reStructuredText - a tale of docs-as-code
    Internationalization (i18n) pain for a documentation project is a process problem, not a feature gap. Documentation frameworks are not meant to translate your developer docs for you into the language of your choice. Some frameworks might offer i18n support, like the Crowdin support in Docusauraus v2. With Jekyll, you have to pick a theme like this one. I doubt if the reST or adoc frameworks would differ much from... - Source: dev.to / over 1 year ago
  • I made a site that enables super simple translation management and directly integrates with the Github repository
    I've been thinking about building a micro saas very similar to this after having so many issues coordinating the localization of several products I manage. The only robust options in the market are incredibly expensive (for example https://lokalise.com/). Source: over 1 year ago
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What are some alternatives?

When comparing LÖVR and Lokalise, you can also consider the following products

TIC-80 - TIC-80 is a fantasy computer where you can make, play and share tiny games.

Crowdin - Localize your product in a seamless way

Godot Engine - Feature-packed 2D and 3D open source game engine.

Phrase - A platform offering AI-powered translation tools for localization at scale.

GDevelop - GDevelop is an open-source game making software designed to be used by everyone.

Transifex - Transifex makes it easy to collect, translate and deliver digital content, web and mobile apps in multiple languages. Localization for agile teams.