Based on our record, Lobster should be more popular than Hype. It has been mentiond 21 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I think lobster does this. "Compile time reference counting / lifetime analysis / borrow checker."[1] "Reference Counting with cycle detection at exit, 95% of reference count ops removed at compile time thanks to lifetime analysis."[1] [1] https://strlen.com/lobster/. - Source: Hacker News / 6 months ago
I think the ability to open a window and do graphical stuff is actually pretty underrated in core language functionality. There's a few game-oriented programming languages like Lobster that put windowing and graphics in the core language functionality, and I think it's pretty neat. The biggest downside is that it's a lot to bite off, because you'll probably want to have standardized API functionality for a whole... Source: about 1 year ago
There is another language, Lobster, that uses lifetime analysis like Rust, but IIUC infers lifetimes completely automatically. It looks like the idea is still experimental - I'm interested to see how it goes. Source: about 1 year ago
I'm keeping an eye on Lobster though. It fixes most of Python's problems. It's way faster, has proper static typing, the import system is sane, etc. Source: about 1 year ago
Lobster (https://strlen.com/lobster/) appears to at least do lifetime analysis to reduce refcounting. I'm not sure about automatic interior mutability. I feel like there's a keyword here that can help find other compilers with similar features. Source: over 1 year ago
I switch in 2014 and never went back. The learning curve is something you need to be aware of and also the fact you need to buy other apps as well. For example I have these apps accompanying my Affinity suite: Hype4, Pixelmator and Art Text plus a free app that is a Figma alternative called Penpot. Why? Because these third apps would do what Affinity can’t. With all those apps, you won’t need Adobe to survive in... Source: about 1 year ago
Man I miss Flash too! Tumult Hype is the closest thing to it, but the editor's Mac only. https://tumult.com/hype/. - Source: Hacker News / over 1 year ago
I keep hoping that we’ll be able to package Flash-grade animations as WASM and send them out as a single file (or as two files, one for a Haxe-like runtime and another for the game or animation). But since there is no real standard authoring tool (and nobody mentions those, or the ease of use the Flash “IDE” had) I don’t have much hope. The closest I’ve seen (and actually use) is Hype (https://tumult.com/hype/),... - Source: Hacker News / over 1 year ago
On Mac there is Hype. The earlier versions were pretty good, but I haven't used the latest. https://tumult.com/hype/. - Source: Hacker News / over 1 year ago
BTW, you might also want to check out Tumult Hype, I used it for some projects that were similar. https://tumult.com/hype/. - Source: Hacker News / almost 2 years ago
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