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I have an 11 GB VPS with Windows on it, and it’s running perfectly. I 100% recommend this hosting, because of it’s pricing and support. I give $8.25 a month for an 11 GB VPS. Which would cost up to $55 a month on popular hosting providers like, Linode, Vultr, and Digital Ocean. Source: about 2 years ago
Anyone that hosts a server using the cloud provider linode.com Do you encounter any limits regarding the CPU speed? Source: about 2 years ago
One of my best recommendations is to spin up a linux server in the cloud, you can do it for free for a few months from linode.com for example. Setting up an online server for a game you like playing can also be a rewarding learning experience for networking and Linux in general. Source: about 2 years ago
Then you can buy a VPS from linode.com, katapult.io, contabo.com or hetzner.cloud, I'd recommend a 4gb VPS, and in order to run, it has to be over 2gb. For the OS, choose AlmaLinux or a supported version of CentOS. Source: about 2 years ago
Use VPS, don't use shared web hosting when you generate content as it tends to use lots of resources like RAM, CPU %, and storage. I'd recommend hetzner.com, contabo.com, or linode.com. Source: about 2 years ago
I don't know houw you would do it on ios but you should be able to do it on android if the phone supports it with.this library from google: https://developers.google.com/ar. Source: 12 months ago
If you have any control on the choice of the source/webcam, I'd recommend using a camera that can sense depth from the start (lidar cameras, like Intel RealSense if you are building something like a commercial robot; or a consumer device with lidar capabilities like iPad Pros since 2020, because they come with SDKs to do what you want from the start. E.g. https://developer.apple.com/augmented-reality/arkit/ or... Source: about 2 years ago
You guys are right that Unity doesn't support building for arm64 Linux. It looks like the op could potentially install Android on the Raspberry Pi, which may allow them to run Android APKs built with Unity. However, AR Core is needed in order for Unity's AR functionality to work, and I suspect it would take additional work to get AR Core working on the Pi with an external camera and gyroscope. Source: over 2 years ago
If the phone doesn't support ARCore, then you would have to implement all of the world / surface detection yourself inside your application code, which is very difficult problem to solve. Source: over 2 years ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
DigitalOcean - Simplifying cloud hosting. Deploy an SSD cloud server in 55 seconds.
Apple ARKit - A framework to create Augmented Reality experiences for iOS
Amazon AWS - Amazon Web Services offers reliable, scalable, and inexpensive cloud computing services. Free to join, pay only for what you use.
Vuforia SDK - Vuforia is a vision-based augmented reality software platform.
Vultr - VULTR Global Cloud Hosting - Brilliantly Fast SSD VPS Cloud Servers. 100% KVM Virtualization
ARToolKit - The world's most widely used tracking library for augmented reality.