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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than libspng. While we know about 197 links to Unity, we've tracked only 3 mentions of libspng. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
It also works well on high-res, high-quality images with lots of single-color background and/or smooth gradients. But give it grainy, noisy, smaller-format images and it completely breaks down. We ended up sticking with PNG, which btw. Has fast open source implementations too [1][2]. [1] https://libspng.org/. - Source: Hacker News / over 1 year ago
That's why it's healthy to have competitors written in C. Like the library libspng, which has a simpler API than libpng. Or like samurai, a C reimplementation of the ninja build tool written in C++, or crun, a C implementation of a container launcher in contrast to the original written in Go. Source: over 1 year ago
It makes sense to treat it as an error but the ISO standard is too vague on this and the libpng developers never "fixed" this[1], it issues a warning but otherwise just masks off the high bits. Firefox has a workaround[2][3], Chrome doesn't. FWIW I do the same in my library[4], handling it as an error is problematic because it would mean the chunk gets discarded and then you can't even retrieve the values. [1]... - Source: Hacker News / over 2 years ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 8 days ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 5 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 5 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 6 months ago
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts. Source: 9 months ago
libpng - libpng is the official Portable Network Graphics (PNG) reference library (originally called pnglib).
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
libjpeg-turbo - libjpeg-turbo is a derivative of libjpeg that uses SIMD instructions (MMX, SSE2, NEON) to...
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
libjpeg - libjpeg is a widely-used free software library written in C which implements JPEG decoding and...
Godot Engine - Feature-packed 2D and 3D open source game engine.