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Based on our record, JPEXS Free Flash Decompiler should be more popular than Lightspark. It has been mentiond 31 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you're lucky, the developers will have used a standard format to store their assets and you can just use an existing asset extractor to do the dirty work for you: Unreal, Unity, and Flash (.swf) are some of the most popular ones. Source: 5 months ago
I recently found an awesome flash decompiler[0] and used it to get around site-locking on some swfs I downloaded years ago. Some swfs require files from the sites they are hosted on but I downloaded them and modified the swfs to find these files on a local server instead. So cool being able to modify the source code whereas back in the day I had to rely on hex editing to invert conditionals. [0] - Source: Hacker News / 9 months ago
You can use "inspect element" on the page in Chrome to find the swf. Once you've got it, you can use JPEXS to dump the sound files. Source: 11 months ago
But if anyone finds this and is curious, JPEXS decompiler is by far the best option. https://github.com/jindrapetrik/jpexs-decompiler. Source: 12 months ago
I wanted to change the art that is displayed on the loading screen and wanted to ask if I'm doing it the right way. So far the instructions I've found have directed me to use something called UNREALPAK to unpack the Game.pak file, then look for the loadingScreen.swf file and decompile it with this program. After that I should be able to replace the image and, I assume, recompile and repack the loadingScreen.swf... Source: about 1 year ago
Not the first attempted Flash reimplementation[1,2,3]. The GNU one didn’t work all that well back in the day as far as I remember, but then Flash was a moving target at the time. [1]: https://www.gnu.org/software/gnash/ [2]: http://lightspark.github.io/ [3]: https://github.com/mozilla/shumway. - Source: Hacker News / about 1 year ago
A true emulator would be something like Ruffle or Lightspark. Ruffle I know doesn't work well with Walfas last time I checked. I don't know about Lightspark. Source: over 1 year ago
Lightspark, a browser plugin written in C++. It's a work in progress, not every flash content will work. Modern mainstream browsers don't support running it within a page, so flash content needs to be run in a standalone lightspark app, or in some lesser known browsers. Source: over 1 year ago
I'm trying to install lightspark on my computer, and it hinges on launching a shell script that mainly executes a CMake command. When I try ./build.sh (the name of the shell script), I get a bunch of lines of errors. The first one I think is major is CMake Error at /usr/share/cmake-3.23/Modules/CMakeTestCCompiler.cmake:69 (message): The C compiler "/usr/bin/cc" is not able to compile a simple test... Source: almost 2 years ago
I'm having alot of fun with this post actually. I wouldn't be surprised if there was some alternative or workaround for whatever you guys need to run. For example, instead of the clunky Java, we have this. Instead of Flash, try this. Source: over 2 years ago
Flash Decompiler Trillix - SWF Decompiler Trillix allows you to decompile SWF (Flash), convert SWF to FLA, extract SWF elements and edit SWF file. Supports AS 3.0, Flash CS6 & CC and Flex.
Ruffle - An open source Flash player
SWFTOOLS - SWFTools is a collection of utilities for working with Adobe Flash files (SWF files).
BlueMaxima's Flashpoint - the webgame preservation project.
Flare - Anonymously share & discover real-time events in your city
Flash Player 2021 - Want to fix "This plugin is not supported" and "Adobe Flash Player is blocked" error messages? This extension will remove those messages and allow you to play Flash in any website with a single click.