BuildBox might be a bit more popular than JOGL. We know about 2 links to it since March 2021 and only 2 links to JOGL. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Many years ago in grad school, I did matrix multiplication for a physics simulation, directly on the GPU, using JOGL. There may be more modern ways to do it, though. Source: over 1 year ago
I tried learning the classic Java version and had modest success. But as soon as I needed to pass large arrays to the shader I got lost in the complexity. I know it requires some kind of interaction with PGL on a PGraphicsOpenGL which "includes a full GLES 2.0 interface" and is documented elsewhere... But you practically need a teacher just to navigate your way through it all. Source: over 2 years ago
BuildBox takes these components and provides a development environment that allows non-coders to drag and drop assets and game logic to build their games from scratch. Budding designers can get started with a handful of templates that can be further customized with bespoke animation and event scripting to make games truly unique. Create 2D or 3D games with homemade art assets or purchase assets from the BuildBox... - Source: dev.to / over 1 year ago
Https://signup.buildbox.com/ it isn't opensource, because no one is willing to do that much work for no money. Source: over 2 years ago
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