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This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Hammer.js. While we know about 197 links to Unity, we've tracked only 6 mentions of Hammer.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Actually, I thought if I used hammerjs, it would be easy, but actually I gave up using that since it seemed that hammerjs's development wasn't active any more unfortunately. - Source: dev.to / over 1 year ago
Looking at https://delassus.com/javascripts/app.js you can see they used hammer.js(https://hammerjs.github.io/) to achieve the gestures, which I am assuming is your focus here. Source: over 2 years ago
Hammer.js is a library and gives you the ability to add touch gestures on websites. It means it can recognize & track gestures performed by the fingers and mouse of the user and make animations and all that cool stuff. And you can know the steps on their website here. Source: almost 3 years ago
I had no idea how bad listening for things like key presses and dragging events are today. Given how nice and fairly standard a lot of the APIs across browsers and platforms have become, I was shocked at how rough this space is. I think if I had to do this again, this will be one area where I defer to a library (like hammer.js). - Source: dev.to / about 3 years ago
Maybe something using HammerJS would make it cleaner if you're using a vanilla solution right now? https://hammerjs.github.io/. Source: about 3 years ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / 9 days ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 5 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 5 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 6 months ago
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts. Source: 9 months ago
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