Software Alternatives & Reviews

Hammer.js VS Google ARCore

Compare Hammer.js VS Google ARCore and see what are their differences

Hammer.js logo Hammer.js

Hammer is an open-source library that can recognize gestures made by touch, mouse and pointer events.

Google ARCore logo Google ARCore

Google Augmented Reality SDK
  • Hammer.js Landing page
    Landing page //
    2019-06-27
  • Google ARCore Landing page
    Landing page //
    2023-07-07

Category Popularity

0-100% (relative to Hammer.js and Google ARCore)
Tool
100 100%
0% 0
Augmented Reality
0 0%
100% 100
Project Management
100 100%
0% 0
Development
0 0%
100% 100

User comments

Share your experience with using Hammer.js and Google ARCore. For example, how are they different and which one is better?
Log in or Post with

Social recommendations and mentions

Google ARCore might be a bit more popular than Hammer.js. We know about 8 links to it since March 2021 and only 6 links to Hammer.js. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

Hammer.js mentions (6)

  • Make Drag & Drop + DropZone with interact.js + reactjs
    Actually, I thought if I used hammerjs, it would be easy, but actually I gave up using that since it seemed that hammerjs's development wasn't active any more unfortunately. - Source: dev.to / over 1 year ago
  • Can i build this with wordpress plugin or editor?
    Looking at https://delassus.com/javascripts/app.js you can see they used hammer.js(https://hammerjs.github.io/) to achieve the gestures, which I am assuming is your focus here. Source: over 2 years ago
  • Best 10 Amazing Javascript Libraries
    Hammer.js is a library and gives you the ability to add touch gestures on websites. It means it can recognize & track gestures performed by the fingers and mouse of the user and make animations and all that cool stuff. And you can know the steps on their website here. Source: almost 3 years ago
  • Wireworld! Svelte Edition
    I had no idea how bad listening for things like key presses and dragging events are today. Given how nice and fairly standard a lot of the APIs across browsers and platforms have become, I was shocked at how rough this space is. I think if I had to do this again, this will be one area where I defer to a library (like hammer.js). - Source: dev.to / about 3 years ago
  • Swipe to show delete button. Does anyone know a clean way to achieve the pictured delete button UI with Vuetify? I have something working but the code is pretty ugly.
    Maybe something using HammerJS would make it cleaner if you're using a vanilla solution right now? https://hammerjs.github.io/. Source: about 3 years ago
View more

Google ARCore mentions (8)

  • App to get height of object.
    I don't know houw you would do it on ios but you should be able to do it on android if the phone supports it with.this library from google: https://developers.google.com/ar. Source: 11 months ago
  • Tracking of an exact point of an object
    If you have any control on the choice of the source/webcam, I'd recommend using a camera that can sense depth from the start (lidar cameras, like Intel RealSense if you are building something like a commercial robot; or a consumer device with lidar capabilities like iPad Pros since 2020, because they come with SDKs to do what you want from the start. E.g. https://developer.apple.com/augmented-reality/arkit/ or... Source: about 2 years ago
  • Is it possible to run an AR application on a raspberry pi 4 Model B
    You guys are right that Unity doesn't support building for arm64 Linux. It looks like the op could potentially install Android on the Raspberry Pi, which may allow them to run Android APKs built with Unity. However, AR Core is needed in order for Unity's AR functionality to work, and I suspect it would take additional work to get AR Core working on the Pi with an external camera and gyroscope. Source: about 2 years ago
  • Is Arcore required to build ar apps with unity?
    If the phone doesn't support ARCore, then you would have to implement all of the world / surface detection yourself inside your application code, which is very difficult problem to solve. Source: over 2 years ago
  • Your Augmented Reality Apps Need 3D Avatars, Here's Why
    If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
View more

What are some alternatives?

When comparing Hammer.js and Google ARCore, you can also consider the following products

360° media - 360 Media is a boutique public relations, digital marketing and event-planning agency in Atlanta specializing in lifestyle, entertainment and hospitality.

Vuforia SDK - Vuforia is a vision-based augmented reality software platform.

Leap Motion - Reach into the future of virtual and augmented reality with the most advanced hand tracking on Earth, used by over 300,000 developers worldwide.

Apple ARKit - A framework to create Augmented Reality experiences for iOS

Project Play - Project Play, an initiative of the Aspen Institute, helps stakeholders build healthy communities through sports. Every child in America should have quality access to sports.

ARToolKit - The world's most widely used tracking library for augmented reality.