Based on our record, SwiftUI should be more popular than Haiku. It has been mentiond 23 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
If you go to osnews.com and do a search for QNX, you will find many articles that were written over the past 20 years that describe the features, and pros and cons of running QNX. I believe there was also an article that compared BeOS (reborn as Haiku OS, haiku-os.org) and QNX. Source: 10 months ago
I assume you know of https://haiku-os.org. Source: about 1 year ago
I am in a similar position. I'm not using the very latest C++ features, but maybe this will be of use to you anyway? I decided to get started writing a native app for Haiku (http://haiku-os.org/), which you have to write in C++. So I loaded it up in a VM and started plugging away. I have always avoided CMake, but it's so popular these days that I decided to give in and get comfortable with it. Haiku is really... - Source: Hacker News / over 1 year ago
{Yes - I know what I'm about to post is NOT "Linux" ...but if you're wanting to learn something new and/or have some nostalgia for the late-90s/early-00s, read on} I absolutely LOVED BeOS back in the day Though I understand why Apple chose to buy NeXT instead of Be in the 90s, I wish they'd bought both - NeXT to get Steve Jobs and NeXT's way of managing apps (where they're all self-contained... - Source: Hacker News / almost 2 years ago
I agree with this. I can also recommend trying out Haiku OS x86 version with UTM emulation (choose between 32-bit or 64-bit OS version), because it requires very little system resources. Haiku is working on an ARM port, but it’s not ready for real-world usage yet. Source: almost 2 years ago
As an iOS engineer, you've likely encountered SwiftUI and UIkit, two popular tools for building iOS user interfaces. SwiftUI is the new cool kid on the block, providing a clean way to build iOS screens, while UIkit is the older and more traditional way to build screens for iOS. SwiftUI uses a declarative style where you describe how the UI should look, similar to Jetpack Compose in Android. UIkit, on the other... - Source: dev.to / 3 months ago
Struct ContentView: View { @State private var text: String = " **SwiftUI** helps you build great-looking apps across all _Apple_ platforms with the power of Swift — and surprisingly little code. You can bring even better experiences to everyone, on any Apple device, using just one set of tools and APIs.[SwiftUI](https://developer.apple.com/xcode/swiftui/)" // declare variable as LocalizeStringKey instead ... - Source: dev.to / 8 months ago
It took me a bunch of iterations to figure out the value prop, but hmm...it's actually pretty good. I can see all the SwiftUI[0] inspiration in how to make compositions, instead of relying on CSS only. Recently there was Rux[1] which is JSX in Rails, but that is really only dealing with ergonomics oh having Components in a nice DSL. Then there is actual deployment story. I recently made a DRF + Next App, and I... - Source: Hacker News / about 1 year ago
SwiftUI is an entirely different way of writing macOS and iOS software. I would start by watching the WWDC videos like this one and reading Apple's documentation. Source: about 1 year ago
I know there’s a bit of technical jargon here, but this is straight from Apple and will explain it better than I can here: https://developer.apple.com/xcode/swiftui/. Source: about 1 year ago
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