RealityMAX is the go-to platform for 3D design collaboration, product visualization, and augmented shopper engagement. Combine multiple models and objects in almost any 3D/2D format (we support .glb, .gltf, .fbx, .3dm, .obj, .dae, .stl, .3ds, .3mf, .png, .jpeg/jpg, .heic/.heif, .webp, and more – also zipped folders). Visualize and manipulate 3D objects. Create Smart Materials that adapt automatically as you transform the object. Invite teammates and clients to work with you in the same virtual environment. Share your creations as a Web 3D or AR experience with call-to-action buttons (also through password-protected links and QR Codes). Insert interactive 3D in your website or app easily with a copy-and-paste embed code. Track visits to your scenes.
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Great for editing models and putting together complex scenes directly in the browser. I have used it for several interior design projects and it worked smoothly all the time. Also cool that you can share your stuff in augmented reality with a couple of clicks. That made my clients go crazy >D
RealityMAX is a free 3D editing platform for professionals that lets users visualize their models online, safeguard their copyright, and output in AR, Web AR, and VR. Its real-time collaboration feature makes it ideal for professionals like architects, designers, and engineers. Additionally, it allows easy editing of materials and models, making it a go-to solution for anyone needing a powerful and user-friendly platform.
Based on our record, Google ARCore seems to be more popular. It has been mentiond 8 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I don't know houw you would do it on ios but you should be able to do it on android if the phone supports it with.this library from google: https://developers.google.com/ar. Source: 12 months ago
If you have any control on the choice of the source/webcam, I'd recommend using a camera that can sense depth from the start (lidar cameras, like Intel RealSense if you are building something like a commercial robot; or a consumer device with lidar capabilities like iPad Pros since 2020, because they come with SDKs to do what you want from the start. E.g. https://developer.apple.com/augmented-reality/arkit/ or... Source: about 2 years ago
You guys are right that Unity doesn't support building for arm64 Linux. It looks like the op could potentially install Android on the Raspberry Pi, which may allow them to run Android APKs built with Unity. However, AR Core is needed in order for Unity's AR functionality to work, and I suspect it would take additional work to get AR Core working on the Pi with an external camera and gyroscope. Source: over 2 years ago
If the phone doesn't support ARCore, then you would have to implement all of the world / surface detection yourself inside your application code, which is very difficult problem to solve. Source: over 2 years ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
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