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I don't know houw you would do it on ios but you should be able to do it on android if the phone supports it with.this library from google: https://developers.google.com/ar. Source: 11 months ago
If you have any control on the choice of the source/webcam, I'd recommend using a camera that can sense depth from the start (lidar cameras, like Intel RealSense if you are building something like a commercial robot; or a consumer device with lidar capabilities like iPad Pros since 2020, because they come with SDKs to do what you want from the start. E.g. https://developer.apple.com/augmented-reality/arkit/ or... Source: about 2 years ago
You guys are right that Unity doesn't support building for arm64 Linux. It looks like the op could potentially install Android on the Raspberry Pi, which may allow them to run Android APKs built with Unity. However, AR Core is needed in order for Unity's AR functionality to work, and I suspect it would take additional work to get AR Core working on the Pi with an external camera and gyroscope. Source: about 2 years ago
If the phone doesn't support ARCore, then you would have to implement all of the world / surface detection yourself inside your application code, which is very difficult problem to solve. Source: over 2 years ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
With the assistance of its parent company Meta, Instagram has just recently launched the beta of its AR ads through its Spark AR Platforms. This interactive ad layout allows users to interact with their ads whether it's trying on clothes or testing out furniture for a new home. Meta insists that these engaging ads will allow brands to “prepare for the metaverse,” as many are anticipating and developing technology... Source: over 1 year ago
I remember seeing this Corridor Crew video and they used something called Spark AR to do real-time face filters. Source: almost 2 years ago
Like u/Nexen4 says, create the character in a modelling package, then import that into SparkAR to make a filter. Source: over 2 years ago
I haven't really used any. Though a friend of mine was playing with Spark AR Studio from Facebook. Source: over 2 years ago
Vuforia SDK - Vuforia is a vision-based augmented reality software platform.
Apple ARKit - A framework to create Augmented Reality experiences for iOS
Snap Art - Snap's augmented reality platform
ARToolKit - The world's most widely used tracking library for augmented reality.
Shopify AR - Create AR experiences for your online store
ZapWorks - ZapWorks is the complete augmented reality toolkit for agencies and businesses who want to push the boundaries of creativity and storytelling.