Software Alternatives & Reviews

GLFW VS AGKSharp

Compare GLFW VS AGKSharp and see what are their differences

GLFW logo GLFW

GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the...

AGKSharp logo AGKSharp

AGKSharp is a free implementation of AppGameKit to be used with C# and .NET
  • GLFW Landing page
    Landing page //
    2019-03-22
  • AGKSharp Landing page
    Landing page //
    2023-04-17

GLFW videos

Computer Graphics with Modern OpenGL and C++ : [THEORY] Introduction to GLEW, GLFW and SDL

More videos:

  • Tutorial - OpenGL Tutorial 17 - GLFW Text/Character Input

AGKSharp videos

No AGKSharp videos yet. You could help us improve this page by suggesting one.

+ Add video

Category Popularity

0-100% (relative to GLFW and AGKSharp)
Game Engine
62 62%
38% 38
Game Development
62 62%
38% 38
3D Game Engine
68 68%
32% 32
2D Game Engine
100 100%
0% 0

User comments

Share your experience with using GLFW and AGKSharp. For example, how are they different and which one is better?
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Social recommendations and mentions

Based on our record, GLFW seems to be more popular. It has been mentiond 1 time since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

GLFW mentions (1)

  • Need help getting started with GLFW on Linux and VS Code
    I'm on Arch linux, so I runned sudo pacman -S glfw-x11 to get GLFW. I started vscode and copied the boiler plate code from glfw.org and then I tried to run it but I got a bunch of linking/definition (?) errors. Source: about 3 years ago

AGKSharp mentions (0)

We have not tracked any mentions of AGKSharp yet. Tracking of AGKSharp recommendations started around Mar 2021.

What are some alternatives?

When comparing GLFW and AGKSharp, you can also consider the following products

Vulkan - Vulkan is a new generation graphics and compute API that provides high-efficiency, cross-platform access to modern GPUs used in a wide variety of devices from PCs and consoles to mobile phones and embedded platforms.

BlitzPlus - Create 2D Games for Windows.

raylib - Cross-platform, open-source game development library in C.

Blitz3D - Create 2D and 3D Games for Windows.

SFML - SFML provides a simple interface to the various components of your PC, to ease the development of games and multimedia applications. It is composed of five modules: system, window, graphics, audio and network.

BlitzMax - With the developing version BlitzMax NG other 'targets' are available: ARM architecture, Raspberry, Android, HTML (Emscripten). RAPID DEVELOPMENT. Just open the IDE, write your code, hit F5 and see immediately the results!