Software Alternatives, Accelerators & Startups

GameplayKit VS Processing

Compare GameplayKit VS Processing and see what are their differences

GameplayKit logo GameplayKit

Architect and organize your game logic.

Processing logo Processing

C++ and Java programming at the speed of thought.
  • GameplayKit Landing page
    Landing page //
    2023-04-20
  • Processing Landing page
    Landing page //
    2023-06-12

We recommend LibHunt Processing for discovery and comparisons of trending Processing projects.

GameplayKit videos

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Processing videos

Processing - Kickstarter Board Game Review

More videos:

  • Review - Processing or p5.js? My opinions
  • Review - Processing: A Game of Serving Humanity Review

Category Popularity

0-100% (relative to GameplayKit and Processing)
Game Development
100 100%
0% 0
3D
0 0%
100% 100
Game Engine
100 100%
0% 0
Javascript UI Libraries
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, Processing seems to be a lot more popular than GameplayKit. While we know about 334 links to Processing, we've tracked only 3 mentions of GameplayKit. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

GameplayKit mentions (3)

  • What is the best method in SpriteKit to have a node track another sprite such as the player?
    Alternatively, you could define some behaviors using GameplayKit, which has some integrations with SpriteKit in the editor which would allow you to, say, click a node in the scene editor and enter the node's speed instead of defining it with code. That's a more advanced topic, however, so if you're interested in going that route, you'll need to read through the whole GameplayKit reference to get a feel for how... Source: over 1 year ago
  • Facts about State Machines
    For people developing on Apple platforms don’t miss the state machines that are part of Gameplay Kit. It’s pretty simple to use them for anything, not just games. https://developer.apple.com/documentation/gameplaykit. - Source: Hacker News / over 1 year ago
  • Looking for tutorials or documentation on top-down tilemapped games via SpriteKit.
    Or the sample code here, and the related WWDC presentation. Source: almost 2 years ago

Processing mentions (334)

  • Processing Foundation 2024 Software Development Grant (pr05): 'New Beginnings' Open Call
    The Processing Foundation is thrilled to announce the open call for pr05 (pronounced “pros”), a new grant and mentorship initiative designed to support the professional growth of early to mid-career software developers through hands-on involvement in open-source projects. This is a unique opportunity to grow as a developer while making a tangible impact on software projects used by millions of creatives, artists,... - Source: dev.to / 28 days ago
  • Our tools shape our selves
    Reply I disagree. There are so many creative tools that are now online that you can access from your browser that were not envisioned in the original web. It is obviously true that not EVERY website is about creation (but to expect that seems unreasonable?), but even Wikipedia is a collaborative project. Examples include products from big vendors like Adobe's Photoshop, to smaller products like SketchUp, to more... - Source: Hacker News / 2 months ago
  • Let's compile like it's 1992
    Would processing[0] be a good fit? It's designed to be easy to use and learn but powerful enough for professional use. Very quick to get cool stuff moving on a screen and the syntax is Java with a streamlined editing environment. [0] https://processing.org/. - Source: Hacker News / 4 months ago
  • Penrose – Penrose
    Processing? https://processing.org/ Or do you specifically mean mathematical diagrams and a DSL specifically for that? - Source: Hacker News / 5 months ago
  • Program a "Weakest link" for myself IRL game
    I would personally use the language Processing. It's the one I use the most. And it's relatively easy to start drawing text, squares, and do other kinds of things. (It's kind of like java, but without all the boilerplate code). Source: 6 months ago
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What are some alternatives?

When comparing GameplayKit and Processing, you can also consider the following products

Godot Engine - Feature-packed 2D and 3D open source game engine.

p5.js - JS library for creating graphic and interactive experiences

Stately Viz - Visualize, simulate, and inspect your state machines

TouchDesigner - TouchDesigner is a visual development platform that equips you with the tools you need to create stunning realtime projects and rich user experiences.

Blitz3D - Create 2D and 3D Games for Windows.

Pure Data - Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical...