Based on our record, LOVE 2D should be more popular than GameMaker Studio. It has been mentiond 181 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I am no game developer but have over the past few years played around with GameMaker and their studio software[0]. I would imagine it to be one of the easiest ways to get started with making a 2D game. Then there is also the option of not jumping directly into the coding bit, and rather cultivate in your son the ability to do on paper designs first. This is a skill that would probably benefit him later in life as... - Source: Hacker News / 4 months ago
My introduction to programming was when I was 10 with GameMaker. I found that the same company has a product with the same name that seems to be the spiritual succesor of it[0]. I allowed me to start with very simple no-code and move on to incrementaly add codes nipets here and there. Eventually I went crazy and tried to make a game fully with code, avoiding all the tools the engine gave me, just as an experiment... - Source: Hacker News / 4 months ago
If you're looking for a tool that's fairly simple for a beginner, but has the flexibility to also offer more advanced features as you learns more, and has plenty of tutorials and learning resources available for a novice programmer starting out: it's worth noting that GameMaker has recently (i.e. 2 weeks ago) been made completely free for non-commercial users. Source: 5 months ago
Go to https://gamemaker.io/en, and accept the new TOS. You won't be able to log in through the software until you do. Source: 5 months ago
There are a thousand ways to get started. I'm assuming you have no programming experience, in which case I'd start with an all in one package, like: Https://gamemaker.io/en. Source: 8 months ago
I've built a few games with my son over the years. The fun part for us was all about fast iteration, and then laughing at the bugs together. There are some other recommendations here for how to approach 3d, and he is specifically asking for 3d -- but I want to put in one more pitch for 2d: the fun-to-tedium ratio can be much higher. I wonder if you could spend some time prototyping some of his ideas in LÖVE... - Source: Hacker News / 4 months ago
* When a cell is born it randomly takes on the color of one of its (3) parents. To try it out: 1. Install LÖVE for your device from https://love2d.org (~5MB and open source). (iOS requires building from source on a Mac, or installing the third-party Love2D Studio: https://love2d-studio.marknoteapp.com) 2. Install my Lua Carousel from https://akkartik.itch.io/carousel (~100KB). It includes all its source code and... - Source: Hacker News / 4 months ago
Probably the most important piece of software we'll be playing around with is a game engine called LÖVE. Lua is well known around developer circles as being a good scripting language when it comes to making games, and this engine is one of the more popular. I'll be going through installation at the end of this post. - Source: dev.to / 4 months ago
I got it – these are the steps I took: 1. Download Love from https://love2d.org/. - Source: Hacker News / 4 months ago
LibGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame. Source: 5 months ago
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