Software Alternatives & Reviews

FMOD VS Photon Micro GUI

Compare FMOD VS Photon Micro GUI and see what are their differences

FMOD logo FMOD

FMOD Studio is an audio middleware solution and engine for games.

Photon Micro GUI logo Photon Micro GUI

Open-source, resolution independent GUI library in C++
  • FMOD Landing page
    Landing page //
    2021-09-16
  • Photon Micro GUI Landing page
    Landing page //
    2023-10-17

FMOD videos

FMOD Studio: Overview & Introduction

More videos:

  • Tutorial - Audio for Games - How to Create Adaptive Character Sounds (FMOD/Unity)
  • Review - FMOD vs Wwise (Part 1) | Introduction

Photon Micro GUI videos

No Photon Micro GUI videos yet. You could help us improve this page by suggesting one.

+ Add video

Category Popularity

0-100% (relative to FMOD and Photon Micro GUI)
Game Engine
82 82%
18% 18
Development Tools
64 64%
36% 36
Game Development
100 100%
0% 0
Rapid Application Development

User comments

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Social recommendations and mentions

Based on our record, Photon Micro GUI seems to be more popular. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

FMOD mentions (0)

We have not tracked any mentions of FMOD yet. Tracking of FMOD recommendations started around Mar 2021.

Photon Micro GUI mentions (6)

  • Digital Audio Workstation Front End Development Struggles
    There's a relatively new C++ GUI library literally called "Elements". Not sure how it works though, but the way it looks, and the music background of its creator makes it appear designed for DAWs. https://github.com/cycfi/elements. - Source: Hacker News / 12 months ago
  • Introducing Slint 1.0 - The Next-Generation GUI Toolkit with C++20 APIs
    Further, if you we want a "modern" C++ GUI framework what actually would be modern would be to use mechanisms in the language itself as a quasi-DSL from within the language. This is something like what Joel de Guzman is doing with Elements. Source: about 1 year ago
  • Boost.URL ACCEPTED, get the beta now!
    It's a complex domain. The closest we have at the moment is Elements which hasn't been proposed for Boost (yet?) but is by Joel de Guzman, the primary author of Boost.Spirit. Source: over 1 year ago
  • Is there any MIT/BSD licensed UI framework for C++ ?
    Elements was mentioned as a specific example of an MIT-licensed GUI library on the CPPcast episode from 5 May 2022. Source: almost 2 years ago
  • GUI for software, not games, but lighter than Qt ?
    If you don't want to use Qt I honestly think your best bet may be to become an early adopter of cycfi elements depending on your project. Elements is still rough but is useable for small applications. I think when it is finished it will be the best choice for a retained mode GUI library, but right now it is missing a lot of things (e.g. The standard common dialogs, "open", "Save as", etc.) , and has basically zero... Source: about 2 years ago
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What are some alternatives?

When comparing FMOD and Photon Micro GUI, you can also consider the following products

OpenAL - OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other...

Dear ImGui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Wwise - Game audio engine, designed to give artists more control and save programmers' time.

Qt - Powerful, flexible and easy to use, Qt will help you not only meet your tight deadline, but also reduce the maintainable code by an astonishing percentage.

Unity - The multiplatform game creation tools for everyone.

IUP Portable User Interface - IUP is a multi-platform toolkit for building graphical user interfaces.