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If you want your elements to be DOM elements, then I'd be curious to hear people's answers. On the other hand if you are good with the elements being data inside a canvas element (which you can convert to SVG if needed), then fabric.js will get you going really really fast because it's rich and already handles a lot of the editing needs (e.g. dragging, resizing, etc.). - Source: Reddit / about 2 months ago
Indeed, .svg exports were an idea from the beginning so that the trees could be resized without losing quality. Shout-out to FabricJS, the amazing JS framework that I used to build the canvas (and that made the .svg exports possible). - Source: Reddit / 7 days ago
Also processing and js libraries like p5.js come to mind. - Source: Reddit / 2 months ago
I created the 3D image of an ice cream and cone using p5.js. - Source: dev.to / 2 months ago
Pixi.js - Fast lightweight 2D library that works across all devices