MocapX unlocks the full potential of the iPhone True Depth camera, bringing the unique experience of facial motion capture seamlessly to Maya. With MocapX, you can easily use the iPhone camera to animate characters in real time directly in Maya. MocapX tools allow you to use any custom or production rig.
Not like synfig, enve is very fast editing mode. Can import from svg inkscape very easy and like real file. Group can help to manage object in enve.
I’ve been using FaceAR in Unreal and Unity for the past few years. It always took so much time to export then test in the engine. Now with MocapX I can test directly in Maya and not waste time exporting and always reconnecting the phone.
I know it’s kinda a bummer you cant test what your phone in real time with the app but it works just like it does in Unreal. I say Unreal and not Unity because I find Unity’s playback a little slow.
Also, I’ve been in constant feedback with the devs. Their support is awesome. I really can’t ask for more from this product.
It works great both for local recording and real-time streaming. The plugin with live mocap data is a huge time saver and works great over wifi. It takes some time to set up the poses, but after that, it's great. If you're a character animator and you use Maya, this is the tool for you.
Based on our record, enve seems to be more popular. It has been mentiond 4 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
You can use alternatives that will work with SteamOS like Davinci Resolve, NUKE, Blender, BlackMagic FUSION, Cavalry, Enve, Natron, Hitfilm, ... Or you can install Windows and use Adobe. Source: over 2 years ago
How does it compare with enve which produce animated SVG and is open source ? Source: about 3 years ago
Unfortunately this is a big missing piece in the open source world right now. The best tool for open source motion graphics right now is probably Synfig, but it is not without issues. There is also a new option available since last year: Enve. Looking very promising, see: https://maurycyliebner.github.io/ . You can also have a look at OpenToonz, it was the animation tool used at Studio Ghibli, which has recently... Source: about 3 years ago
I was going to say Enve, but, nah? I can’t think of a better option than Blender. Will get back to this post if I happen to recall something else. Source: about 3 years ago
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