No DepHell videos yet. You could help us improve this page by suggesting one.
This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than DepHell. While we know about 198 links to Unity, we've tracked only 4 mentions of DepHell. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
I've found https://github.com/dephell/dephell but seems to be outdated. Source: over 1 year ago
I had a few relatively famous projects (like dephell), and at some point I lost my sleep because I was "fixing bugs" in it in my head in the middle of the night. Archiving it, closing issues in everything else, and starting to just write projects for my own fun only was the best decision I ever made. Don't make my mistakes. Don't ask random people on the internet what you should do. Do what you want to do and... Source: almost 2 years ago
You jest and yet... https://github.com/dephell/dephell Dephell is a converter for python packaging systems. It can turn poetry files into requirements.txt, or setuptools' setup.py into pipenv's Pipfile etc. Python Packaging: There is More Than One Way to Do It. - Source: Hacker News / over 2 years ago
Not necessarily. You can use Dephell (https://github.com/dephell/dephell) to convert from poetry to the old-fashioned requirements.txt. Source: about 3 years ago
Aside from this, I noticed the 2D game section was written using the Lua programming language, and the 3D game section used the Unity Game engine. Having played around with Lua for a bit, I realised I didn't like using it. There wasn't any rational reason for my dislike. It was mostly vibes but, considering one of my primary goals was entertainment, it was a real issue I had to resolve otherwise I'd likely drop... - Source: dev.to / 4 days ago
Unity. Can't say much. It's the most popular choice for 2D game development. But somehow, my heart wasn't in writing in C#. Also, for some entirely subjective reason, I had a skeptical attitude towards the engine. - Source: dev.to / about 1 month ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 5 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 6 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 6 months ago
Metaflow - Framework for real-life data science; build, improve, and operate end-to-end workflows.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
Luigi - Luigi is a Python module that helps you build complex pipelines of batch jobs.
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Kazuhm - Manage your containerized workloads through Kazuhm's easy to use distributed computing technology. Kazuhm saves cloud costs, improves security and latency.
Godot Engine - Feature-packed 2D and 3D open source game engine.