Based on our record, Dark Language should be more popular than Apple Game Center. It has been mentiond 30 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Darklang.com - Hosted language combined with editor and infrastructure. Accessible during the beta, a generous free tier is planned after beta. - Source: dev.to / 4 months ago
Why should I use this instead of https://darklang.com/. Source: 12 months ago
First it was probably Dark. They made a lot of noise some years ago, but then I never heard of them again (looking at their current website, looks like they moved on to AI now, obviously). Source: about 1 year ago
Reminds me of Darklang. Personally, I don't think vendoring cloud services into a language is going to be beneficial. I'm curious how the language deals with vendor updates. Do I have to upgrade the language then? If so, I see a lot conflicts coming from this. Then it comes down to Javascript or HCL, the HCL bit makes me think that the below statement is not as truthy as it is on the surface:. Source: about 1 year ago
I wish I could remember what took me to YCombinator's website on the 10th of October, 2022. That was when I first heard about Wasp and another language called DarkLang. After I learned about Wasp, I was intrigued and curious to know how it works, which led me to join the discord server the next day. - Source: dev.to / over 1 year ago
Anything you put elsewhere is not more secure, unless you are more secure than Apple's servers, which seems highly unlikely. If you don't have it, it can't get compromised. The user has an iCloud account, you can write to iCloud storage without making them "sign in" to your app. It's their data, they can find it in the folder for your app in their iCloud drive on a Mac. And see... - Source: Hacker News / 20 days ago
Why do you need them to have an account? What on your roadmap requires it? And perhaps you could leverage Game Center accounts for "play" data, which leverages Apple's sensitivity to provide privacy while allowing achievements, multiplayer, and turn-based games, between partners. https://developer.apple.com/game-center/. - Source: Hacker News / 20 days ago
u/JTostitos is right though that Game Center was designed for this although it has gone out of style with many game studios lately. But it all depends on how the game is designed... If you require constant client-server communications then implementing Game Center doesn't really make sense when you can easily roll your own leaderboard on the server. Source: almost 2 years ago
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