This is such a wonderful abd helpful game-making platform,even for the beginners. And i know and I've played in the several games ,for example,which were made so thoroughly and carefully and also simply by using “UNITY” . So the game quality is just a matter of the programmer's skill,i think.
Based on our record, Unity seems to be a lot more popular than Cinder. While we know about 196 links to Unity, we've tracked only 14 mentions of Cinder. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Have you come across openFrameworks (https://openframeworks.cc/) or Cinder (https://libcinder.org/)? Source: about 1 year ago
I only used SFML, currently making a 2D isometric game. I really like it so far overall, easy to use IMO, pretty well documented. Does what I need it to do. Heard good things about SDL2 and also Cinder++ (https://libcinder.org/) also. Source: over 1 year ago
What kind of game? You might be better off using a game engine unless it's more of a simple starter project. Check out https://libcinder.org/ or see lots of engines here: https://github.com/collections/game-engines. Source: over 1 year ago
Try Cinder (https://libcinder.org/). I have not tried it myself but it seems to have the same goals as P5 and Processing (ie. Creative coding). Source: almost 2 years ago
Kind of a shorty thing for Meta to do when Cinder is already taken by https://libcinder.org. Source: almost 2 years ago
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms. - Source: dev.to / 4 months ago
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms. - Source: dev.to / 5 months ago
Creating 3D Videos: After downloading the desired models, you can import them into 3D software like Unity or Unreal Engine. These platforms allow you to create 3D scenes and animations, which can be exported as video files. Source: 5 months ago
The next step I need help with is finding the right platform to market myself on. I’ve already been recommended Unity and Yahaha. Any guidance related to these will be appreciated, and if you have experience or recommendations for similar platforms, I'd love to hear your thoughts. Source: 9 months ago
Also, if you really want to make a game, you could try learning C# (it's very similar to Java) and use https://unity.com/ (Unity 3D is free if you have less than $100K of revenue/funding within the past 12 months). Source: 10 months ago
Processing - C++ and Java programming at the speed of thought.
Unreal Engine - Unreal Engine 4 is a suite of integrated tools for game developers to design and build games, simulations, and visualizations.
OpenFrameworks - openFrameworks
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Vvvv - vvvv is a graphical programming environment for easy prototyping and development.
Godot Engine - Feature-packed 2D and 3D open source game engine.