Based on our record, Octane Render should be more popular than CentiLeo. It has been mentiond 5 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
That being said - Centileo is a GPU render engine with C4D plugin integration that's free while it's in development, so you can try it out if you like. The only drawback is that you wont get a tonne of tutorials on it, so you'll probably have to figure a lot out on your own or watch other tutorials and do your own translations to it. Also, as it's in development, I would expect it to have some bugs. Source: 12 months ago
Hum, if I wanted to render animated stuff, I'd definitely try Unreal (with nanite can basically ingest raw sculpts) also they seem pretty fuzzy about the licensing as a 'render engine', basically you can just use it, prman is not exactly cheap... Or maybe hook up with some independent types... Like https://centileo.com, for collaborations... Source: over 1 year ago
Octane Render, they have a free non-commercial license for personal use (used this for the Flounder Heights renders). Source: over 1 year ago
You can use Octane to render from Daz, either a plugin for Daz or use the plugin to export the scene for render in Octanes standalone render. OBS! Do be aware that Octane uses a different system for materials and lightning so while you can import Iray materials, you will need to rework them in octane before render. You can read about Octane here: https://home.otoy.com/render/octane-render/ You can find the... Source: almost 2 years ago
He apparently uses a tool called octane renderer: https://home.otoy.com/render/octane-render/. Source: about 2 years ago
Except that is what companies like OTOY happen to build their products on. https://home.otoy.com/render/octane-render/ As for the rest of the comment, usual Nvidia hate. - Source: Hacker News / almost 3 years ago
I will watch the talk later, but I think it is pretty obvious why to write compute shaders. :) https://home.otoy.com/render/octane-render/. - Source: Hacker News / almost 3 years ago
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