Assembly has helped thousands of companies achieve 95% employee engagement. Assembly works great for teams of all sizes and has a free trial option. Assembly offers a variety of useful features and integrates with Slack, MS Team, and popular SSO & HRIS solutions.
Improve employee engagement with CEO & executive updates, employee engagement surveys, employee recognition, employee nominations, employee pulse surveys, employee recognition surveys, weekly check-in templates, weekly template updates, and employee satisfaction surveys.
Improve internal communications with Ask me anything template, general news feed, Get Help template, Group feed, Icebreaker template, Idea Management template, Internal Wiki tool, Knowledge base, Standup meeting, Team retrospective and weekly updates.
Boost team productivity with daily recap template, daily/weekly agenda template, idea management template, meeting notes template, product feedback template, wins list, and a lightweight sales CRM template.
Simplify HR & Recruiting with templates such as employee benefits survey, contractor time tracking, employee exit interview survey, employee satisfaction survey, eNPS score, internal referral program, interview questions template and new hire survey.
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I use to do my one on ones manually and had a slew of questions I'd run through. Now I have my reports answer the questions and leave a response of the most important things we can discuss when in our one on one.
Now I have a historical record of everything that is important, we spend time talking about what is most important for them that week, and we save nearly 30-45min per one on one.
Based on our record, Growjo seems to be more popular. It has been mentiond 4 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Just that I think it might be asked too much of them. A console port of any game is a huge task, therefore a big commitment. Now big developers with multiple studios and hundreds of programmers could assemble a team of 30 people and make it happen, but Offworld Industries is a very small company, listed with 108 employees on growjo.com - and half of these employees are probably not even devs because they also need... Source: 10 months ago
According to growjo.com, "Paizo's estimated annual revenue is currently $34.7M per year." They estimate WotC's "annual revenue [to be] currently $418.4M per year". It looks like like being "greedy as fuck" is a very viable financial strategy. Source: over 1 year ago
I've found growjo.com to be pretty helpful. Source: about 2 years ago
You also need to know who can reasonably pay professional freelance rates. A mentor advised me to refer to the website Growjo. Look the company up. If they're on there, check the company's annual revenue (not per employee revenue, but overall company revenue). You're looking for businesses that bring in $3 million or more per year. Source: about 2 years ago
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