Based on our record, Sketchfab seems to be a lot more popular than Apple ARKit. While we know about 106 links to Sketchfab, we've tracked only 6 mentions of Apple ARKit. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: 11 months ago
Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: 12 months ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: over 2 years ago
Google and Apple have already released their augmented reality development platforms, ARCore or ARKit, enabling the seamless integration of the digital and physical worlds. - Source: dev.to / over 2 years ago
If you need the equipment soon, you can look for available vehicle models on sites such as sketchfab and turbosquid. The models can be imported into Fuzor and the parts animated with sequence animation. Source: 5 months ago
4 - Go to sketchfab (https://sketchfab.com/): You'll find 3D models of the most varied things for free so that you can see them from different angles and allow you to draw assertively. No, you're not going to literally take a photo of these guys' 3D work and paste it into your comic. But you can use their incredible work to help you make a gun, for example, without making perspective errors. Source: 6 months ago
Most project I know use perforce to store a few terabytes of art data and the game project. Another project used Google Drive for the same purpose. Some groups built entire platforms https://sketchfab.com (Epic Games) or https://github.com/nuxeo-archives/nuxeo-platform-3d (Electronic Arts). - Source: Hacker News / 8 months ago
The Sikh Museum Initiative (UK) & sketchfab.com are bringing Sikh history alive through the exploration of Sikh relics and artefacts in 3D, for other good work worth looking https://sketchfab.com/SikhMuseumInitiative. Source: 10 months ago
I get nearly all of the models I use on Sketchfab. There are a ton of institutions like museums and colleges that are scanning and uploading chunks of their collections and you can find a ton of incredible stuff that's available to download. Pretty much everything uploaded from the scientific community is under some form of creative commons license, and pretty much anything downloadable is good for personal use. I... Source: 11 months ago
Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Google ARCore - Google Augmented Reality SDK
Sculptris - Sculptris: Enter a world of digital art without barriers.
Snap Art - Snap's augmented reality platform
ZBrush - ZBrush is a digital sculpting and painting software solution.