RealityMAX is the go-to platform for 3D design collaboration, product visualization, and augmented shopper engagement. Combine multiple models and objects in almost any 3D/2D format (we support .glb, .gltf, .fbx, .3dm, .obj, .dae, .stl, .3ds, .3mf, .png, .jpeg/jpg, .heic/.heif, .webp, and more – also zipped folders). Visualize and manipulate 3D objects. Create Smart Materials that adapt automatically as you transform the object. Invite teammates and clients to work with you in the same virtual environment. Share your creations as a Web 3D or AR experience with call-to-action buttons (also through password-protected links and QR Codes). Insert interactive 3D in your website or app easily with a copy-and-paste embed code. Track visits to your scenes.
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Great for editing models and putting together complex scenes directly in the browser. I have used it for several interior design projects and it worked smoothly all the time. Also cool that you can share your stuff in augmented reality with a couple of clicks. That made my clients go crazy >D
RealityMAX is a free 3D editing platform for professionals that lets users visualize their models online, safeguard their copyright, and output in AR, Web AR, and VR. Its real-time collaboration feature makes it ideal for professionals like architects, designers, and engineers. Additionally, it allows easy editing of materials and models, making it a go-to solution for anyone needing a powerful and user-friendly platform.
Based on our record, Apple ARKit seems to be more popular. It has been mentiond 6 times since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.
Apple has quite nice page with docs at the bottom: https://developer.apple.com/augmented-reality/. Source: 11 months ago
Feels like you're grasping at straws to dismiss them. If you think lower weight, not-grainy MR, six years of a public AR SDK, far better computing units, and an existing high-quality software ecosystem are "not noticeable", I'm left wondering what you think is noticeable. Source: almost 1 year ago
If you're looking to build a more advanced application, there are plenty of useful resources for all major technologies. For mobile apps, the best places to get started are docs for Google ARCore and Apple ARKit. Both platforms work with popular gaming engines like Unity and Unreal Engine. - Source: dev.to / over 2 years ago
ARKit is Apple's (A)ugmented (R)eality development (K)it. It takes the output from Unity and displays it in the goggles/headset the guy is wearing to see all this. Well, what a camera pointed at the display sees. Source: over 2 years ago
Google and Apple have already released their augmented reality development platforms, ARCore or ARKit, enabling the seamless integration of the digital and physical worlds. - Source: dev.to / over 2 years ago
Made With ARKit - Hand-picked curation of the coolest stuff made with ARKit
Blender - Blender is the open source, cross platform suite of tools for 3D creation.
Google ARCore - Google Augmented Reality SDK
Kimp - Kimp is an unlimited design company, specializing in graphic design (including print and digital designs, custom illustrations, landing page designs and email designs) and video design.
Snap Art - Snap's augmented reality platform
CADMAPPER - Instant CAD files for any location on earth