Software Alternatives & Reviews

Anodyne VS The Binding of Isaac

Compare Anodyne VS The Binding of Isaac and see what are their differences

Anodyne logo Anodyne

In Anodyne, you explore and fight your way through nature, urban and abstract themed areas in the...

The Binding of Isaac logo The Binding of Isaac

The Binding of Isaac is a 2011 independent video game designed by Edmund McMillen and Florian Himsl.
  • Anodyne Landing page
    Landing page //
    2019-05-31
  • The Binding of Isaac Landing page
    Landing page //
    2018-11-10

Anodyne videos

Anodyne - Nitro Rad

More videos:

  • Review - Anodyne (Switch) Review
  • Review - Anodyne Switch Review - SURREALLY GOOD RPG!

The Binding of Isaac videos

The Binding of Isaac Afterbirth+ review

More videos:

  • Review - The Binding of Isaac: Afterbirth+ Review
  • Review - An Honest Review: The Binding of Isaac

Category Popularity

0-100% (relative to Anodyne and The Binding of Isaac)
Project Management
15 15%
85% 85
CMS
10 10%
90% 90
Games
9 9%
91% 91
Action
15 15%
85% 85

User comments

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What are some alternatives?

When comparing Anodyne and The Binding of Isaac, you can also consider the following products

Magicite - Magicite is 2D, Action-Adventure, Rouge-like, Role-playing, Co-op, Platformer, Side-scroll, Single and Multiplayer video game developed and published by SmashGames.

Zelda Classic - Zelda Classic is a tribute to (what we think is) the greatest video game of all time:...

Evoland - Evoland - A short story of adventure video games evolution!

Oceanhorn - A game development blog about Zelda-like RPG series Oceanhorn.‎Holiday Sale, Android Out Now!

Spelunky - Spelunky is an addictive, Rough-like, 2D, Platform, Side-Scroll and Single-player video game developed and published by MOssmouth.

Enter the Gungeon - Enter the Gungeon is a gunfight dungeon crawler following a band of misfits seeking to shoot, loot, dodge roll and table-flip their way to personal absolution by reaching the legendary Gungeon’s ultimate treasure: the gun that can kill the past.