Software Alternatives, Accelerators & Startups

868-HACK VS SHENZHEN I/O

Compare 868-HACK VS SHENZHEN I/O and see what are their differences

868-HACK logo 868-HACK

868-HACK is a Puzzle, Education, Hacking and Single-player video game developed and published by Michael Brough.

SHENZHEN I/O logo SHENZHEN I/O

Build circuits and write code in the ultimate electronics engineering game.
  • 868-HACK Landing page
    Landing page //
    2023-05-14
  • SHENZHEN I/O Landing page
    Landing page //
    2021-09-25

868-HACK videos

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SHENZHEN I/O videos

Shenzhen I/O Review

More videos:

  • Review - Shenzhen I/O - Building Cheap Chinese Electronic Gizmos
  • Review - Let's Look At: Shenzhen I/O

Category Popularity

0-100% (relative to 868-HACK and SHENZHEN I/O)
Simulation
51 51%
49% 49
Online Learning
0 0%
100% 100
SMS Marketing
100 100%
0% 0
Online Education
0 0%
100% 100

User comments

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Social recommendations and mentions

Based on our record, SHENZHEN I/O seems to be more popular. It has been mentiond 1 time since March 2021. We are tracking product recommendations and mentions on various public social media platforms and blogs. They can help you identify which product is more popular and what people think of it.

868-HACK mentions (0)

We have not tracked any mentions of 868-HACK yet. Tracking of 868-HACK recommendations started around Mar 2021.

SHENZHEN I/O mentions (1)

What are some alternatives?

When comparing 868-HACK and SHENZHEN I/O, you can also consider the following products

Codelink v2 - Codelink v2 is a Next Generation Online Hacking Simulation that offers similar gameplay of the famous game of Uplink: Hacker Elite.

TIS-100 - TIS-100 is a Puzzle and Single-player video game developed and published by Zachtronics Industries.

HACK_IT - HACK_IT is a Puzzle Hacking Simulation developed and published by Dan D.

MHRD - Hardware design game where players create a fully functional CPU design.

Else Heart.Break - Else Heart.

Human Resource Machine - Tomorrow Corporation is an independent game developer behind indie games Little Inferno and Human Resource Machine