Tools are created to serve our own purposes and technology needs to add value to our lives without creating friction.People should not adapt to technology. Technology needs to adapt to people. We don't need to teach people how to interact with software but train software to interact with people. Software adoption relies on people learning how to navigate through a user interface. But this causes resistance and hinders productivity. We close the knowledge gap between humans and machines by allowing anybody to operate any software instantly. For Software providers that need to sell their product the ability to guide users in real time translates into higher engagement, activation, conversion, and retention. Companies that implement on-screen interactive guidance in the applications their staff needs to work with, solve all the logistic problems connected to staff training and see an increase in productivity that derives from a workforce which is fully operative in any software application from the get-go.
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Forget Sketch, it's yesterdays tool. If you want an alternative to Figma I recommend checking out Framer, which works like Figma but gives you the power to implement code and publish sites from your designs and has a mature community around it. Source: over 1 year ago
Most ui designers/ux designers now work in Figma. Some might use sketch. You can see the tools they use in a survey here: https://uxtools.co/survey-2021/. Source: almost 2 years ago
But I graduating nearly 10 years ago and a lot of design tools have changed since then. For most digital interface design (mobile, web, ux, etc) 70-80% of us use Figma which is free to play around with. Design tools are kind of similar though. Source: almost 2 years ago
Have a look at the Design Tools Database (which is based largely off of the Design Tools Survey). Source: about 2 years ago
It's no longer becoming. It is the dominant design tool. https://uxtools.co/survey-2021/#toolkit. - Source: Hacker News / about 2 years ago
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