I'm finalizing a large bundle of raster graphics and animation importers for Godot. This bundle already supports: Aseprite, Krita and Pencil2D. And will be able to support GraphicsGale, Piskel, Pixelorama and regular GIF-format in the future. Source: 11 months ago
If none of this sounds appealing, the only other suggestions I have are either find 3rd party magnifying lens software or to search for a new pixel editor. There are some newer pixel art editors out there, such as Pixelorama, PixiEditor and PixelMash. There are also general raster image editors, such as GIMP and Krita. Other suggestions are listed on Lospec. Source: about 1 year ago
Pixelorama is another open source pixel editor that looks increasingly like an alternative to Aseprite (although I do not think it is in any way officially trying to be a free clone of that). Source: over 1 year ago
There's Pixelorama[1], a web-based pixel art editor. Haven't really used it but it looks pretty impressive. 1: https://orama-interactive.itch.io/pixelorama. - Source: Hacker News / over 1 year ago
I got Aseprite on Steam when it was on sale and it can export PNGs that should work. Also found https://orama-interactive.itch.io/pixelorama. I'm a big fan of GIMP in general but specialized tools can be more approachable and make common tasks easier. For example, both of these have a tiled viewing mode and mirrored/symmetry drawing options to help make tiles that tile well. Source: over 1 year ago
Please include a web version of it that loads on the itch page like here (open source pixel art editor also made with godot): https://orama-interactive.itch.io/pixelorama. Source: over 1 year ago
Oh ok. Ever heard of pixelorama? Looks like your software is good just thought I would let you know of something free. Source: over 1 year ago
Pixelorama is another option - not quite as powerful as aseprite, but more than piskel. Source: over 1 year ago
True. One of the hobby projects I want to get back to soon is a platformer game written in Godot, and I'm planning to take advantage of the WebAssembly export option and Itch.io's support for hosting WebAssembly exports of Godot creations like Pixelorama to let people try it before they decide to download a native binary build. Source: over 1 year ago
Not to mention that, unless it's something like a game or a compile-to-browser build of something like Pixelorama, the image is more likely to be seen as "content" by the end-user, while the JavaScript/WebAssembly is seen as "bloat". Source: over 1 year ago
Pixelorama, an open source and free drawing tool made with Godot. Download portable (no install) or run in browser at https://orama-interactive.itch.io/pixelorama. Source: almost 2 years ago
Heavypaint is a popular drawing application and was made in Godot. There are lot's of other very well received commercial desktop applications made in Godot. Wonderdraft for example is pretty well known. Union Bytes Painter is a very cool commercial PBR texturing software. Pixelorama is FOSS pixelart software ... Source: about 2 years ago
Recently discovered Pixelorama on itch. Looks and functions okay from when I tried it. It's free and open-source just like its tagline. Source: about 2 years ago
There's also Pixelorama which is an interesting Pixel art editor. Along with Material Maker for procedural textures, I've used it just recently myself. As well as Union Bytes Painter for low res texturing in pixel art styles. Source: about 2 years ago
Pixelorama, which was made with Godot is also available for free and supports quite a good feature set and is well integrated into Godot with some plugins. Source: over 2 years ago
I'm not too sure about a pen that would work nicely, but I do like Pixelorama. It allows you to make pixel art and includes layering/animation. On top of that, it's open source (I'm a big fan of that). Source: over 2 years ago
Pixelorama is a great pixel art editor for desktop that was made using Godot. It's also open source so you can take a look at how it works if you like. Source: over 2 years ago
You can run it in-browser on Itch.io, so it should be good... If you change the basic UI. Https://orama-interactive.itch.io/pixelorama. Source: over 2 years ago
Consider checking out Aseprite (it's paid but it's really good), Pixelorama (free), Piskel (free and even has an online editor) or any other. Source: over 2 years ago
I am thinking of making everything myself (pixel art in Pixelorama: https://orama-interactive.itch.io/pixelorama and the game in Godot: https://godotengine.org/). Source: over 2 years ago
Here are other two free alternatives: LibreSprite and Pixelorama. Source: over 2 years ago
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