You might give rbfx a look. It is an actively developed fork of Urho3D that has pretty decent, and actively developed, 3D rendering. - Source: Reddit / almost 2 years ago
You might give rbfx a try. It's a fork of Urho3D which is also good, though aging. While they do verge into engine territory, they're not editor-based as Unity and Godot are, and in fact the editors for each are quite rudimentary and unfinished. For a programming-centric workflow, they're pretty nice. - Source: Reddit / almost 2 years ago
Urho3D is a C++ engine that provides rendering (D3D, OpenGL, WebGL) as well as numerous other capabilities. Works on many platforms. Has and editor, but it is not central to the process and isn't really complete anyway. - Source: Reddit / about 2 years ago
Urho3D or its recent fork rbfx are good choices. Numerous supported platforms, 2D and 3D, scripting with AngelScript or Lua if desired, etc. - Source: Reddit / about 2 years ago
It's coded in C++, Urho3D is used to display graphics and sounds. - Source: Reddit / about 2 years ago
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