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Steamworks

Steamworks is a set of tools and services that help game developers and publishers build their games and get the most out of distributing on Steam. subtitle

Steamworks Reviews and details

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  • Steamworks Landing page
    Landing page //
    2022-04-24

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SteamWorks MADchester Review

Social recommendations and mentions

We have tracked the following product recommendations or mentions on various public social media platforms and blogs. They can help you see what people think about Steamworks and what they use it for.
  • 🤔How do I find out the system requirements for my game (built with Unreal)? 👉 STEAMWORKS Onboarding 👈
    Then that can be done on partner.steamgames.com -> Edit Store Page -> Basic Info tab -> Supported Platforms section. You don't have to put any requirements for the sound card btw. Source: almost 1 year ago
  • [HELP] Is there a way to find name_id by market_hash_name?
    I also tried this weird thing partner.steamgames.com. I thought that it is possible to find name_id by classid but it doesn't work. Source: about 1 year ago
  • Releasing a Web game onto Steam
    Go to https://partner.steamgames.com/ and Join steamworks. You can reuse your Steam gamer account or create a new one. - Source: dev.to / over 1 year ago
  • Would anyone want to join my tiny visual novel studio?
    I can give you a hand, however. Here's how to get your game added to Steam, PlayStation, and Nintendo. Source: over 1 year ago
  • TIL Tim Sweeney, Epic Games CEO originally wrote 90% of the code for the first Unreal Game Engine and has since used his fortune to protect more than 50,000 acres of forests for conservation purposes
    Steamworks offers loads of functionality that developers can leverage to use in their products. Yeah, it's "industry standard", but it's kind of weird to act like it's just a place to list your games. Source: over 1 year ago
  • The Steam Deck's Sales Pitch for Japan: It Could Have Been Better, To Say the Least
    132 Million Monthly Active Users from a more reliable source, Steam Https://partner.steamgames.com/. Source: over 1 year ago
  • How do you distribute different versions of your game for different systems on Steam?
    If you plan to release on Steam, then I would really recommend you to read the steamworks documentation. Although it seems to be down right now. Source: over 1 year ago
  • Are games listed on GOG usually DRM free on Steam as well?
    No it doesn't. Steam offers DRM via Steamworks, but it's up to the developer/publisher whether they want to implement it or not. There's plenty of games on Steam that will launch via the .exe in the install directory. Source: over 1 year ago
  • Set Up
    Oops, that link should go to here: https://partner.steamgames.com. Source: almost 2 years ago
  • Steam is still my favorite
    First of all, that "bigger cut" comes with a lot of benefits: free updates, cloudsaves, marketplace, forum, social (like steam friends), marketplace, workshop, demos etc (you can find more here: https://partner.steamgames.com/ ), things like this cost money to maintain. Sony (and until recently Microsoft) ask for the same % and offer similar benefits. Source: almost 2 years ago
  • Why is Steam remote play / steam link considerably worse than alternatives?
    Parsec is a "sold" product and Moonlight is a fan based streaming centered GitHub project where Steam is offering RP/Link as a "side" offer complimentary, totally free of charge to their customers on top of huge feature set https://partner.steamgames.com/. So you expecting professional level quality from Steam even if none of the rival Game Stores offer anything that's close was unwarranted to begin with. Source: almost 2 years ago
  • do something...
    You get quite a lot from steam as a developer. And on the front page of steamworks you get more general things listed as well, not just features related to how you can use it in your games. Source: almost 2 years ago
  • Can you make a Steam Account for the purpose of publishing games, not developing them?
    I've published a game on Steam. In my case, it was one I developed myself, but AFAIK, there's no rule that games need to be uploaded by the developer. Anyone can create a Steamworks account (though you need to fill out some paperwork and provide bank and tax documents), and as long as the developer has given you the rights to publish their game, you can use that account to handle creating the store page for the... Source: almost 2 years ago
  • My puzzle game is trending on Steam! \o/
    Irc this is where you can set register as a Steamworks developer Https://partner.steamgames.com/. Source: about 2 years ago
  • how to put my game on steam?
    Make an account here https://partner.steamgames.com or sign in with your existing account, enter tax info, and pay the $100 fee. Source: about 2 years ago
  • Is there a tutorial on how to post games from the Desktop version of RPG Maker to Steam?
    Yeah I didn't understand why there was so little valuable information about this when trying to upload the demo for my new game to Steam, once I finally tried myself it made more sense. Launching a game on Steam is actually a complicated process your first time around. First step is signing up for a Steamworks partner account and setting up an official game page here : https://partner.steamgames.com/ You will be... Source: about 2 years ago
  • What do I need to know about releasing a game on platforms?
    Answers to questions about releasing on Steam are a bit easier to come by. Source: over 2 years ago
  • What are steps to publish a game on Steam?
    I can't help you with crowdfunding because I have no experience with it, as for publishing a game into Steam, first step is to head to Steamworks, it's the business side of the Steam. There you will find all the information you need for uploading a game or app to the Steam Store. They handle things like local pricing, separate beta builds, early access builds, key generation and monitoring, etc. Source: over 2 years ago
  • Why is Source SDK Base 2013 always in top 10 most played games on Steam? I know it appears when you play FiveM but I doubt so many people play it at once. Any explanation?
    Source code for that game is provided by valve as a demo on how to use a bunch of steam features. You can download it if you register on https://partner.steamgames.com/. Source: over 2 years ago
  • what would Steam be classified as?
    Yeh, Steam offers some protection but if someone is determined enough and knows what they're doing, then your game will be cracked. See Fraud Prevention and Piracy/DRM Options in the Steamworks docs. Source: almost 3 years ago
  • when you make a successful battle royale game by complete accident while trying to salvage your failing IPs and suddenly you think you're the new Valve
    Just a guess, but could be for products using steamworks. Source: almost 3 years ago

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This is an informative page about Steamworks. You can review and discuss the product here. The primary details have not been verified within the last quarter, and they might be outdated. If you think we are missing something, please use the means on this page to comment or suggest changes. All reviews and comments are highly encouranged and appreciated as they help everyone in the community to make an informed choice. Please always be kind and objective when evaluating a product and sharing your opinion.