I’m currently developing a commercial product with Rust and I was wondering what the best way to distribute and sell licenses for it is. Should I use a third party like keygen or is there an easy way I could get started on implementing my own. I’m out of my depth when it comes to software licensing so I figure I should ask before assuming it’s a task I can take on myself. - Source: Reddit / about 1 month ago
Have you checked https://keygen.sh/, yoyll get ideas there. - Source: Hacker News / 3 months ago
Some sort of customer portal (or spreadsheet), where the customer can add, remove licences. After payment/confirmation you simply generate a json and encrypt with an async key. In your soft you read that as config file input, that will limit how many users can be created etc. keygen.sh or any other tool might also do it. - Source: Reddit / 5 months ago
So far I have discovered two paid solutions for software licensing - https://keygen.sh and http://cryptolens.io. - Source: Reddit / 6 months ago
Https://keygen.sh/ not op, just was toying with it and was happy with outcome, not affiliated or anything, was just good experience to work with, maybe will help you. - Source: Hacker News / 7 months ago
We're developing a software for Kubernetes cluster management, and we're offering an enterprise version of it, we were thinking of using https://keygen.sh for license management. Have you used keygen before and recommend it ? - Source: Reddit / 7 months ago
I use Torchlight (https://torchlight.dev) for syntax highlighting on a static site (https://keygen.sh) and it’s been great. I use Torchlight’s CLI to precompile the code snippets during the build step. Much better than highlighting client-side with JS. - Source: Hacker News / 8 months ago
This is a great idea. I agree that Stripe's API has gotten very complex over the last few years. If you do move forward with the idea, I'd love to help you license and distribute the gem. I run a software licensing API that may be a good fit here. Currently working on making private gems super easy to distribute. - Source: Reddit / 9 months ago
Off-the-shelf solutions basically already exist for proving digital ownership as long as you're willing to have a centralised authority. If you're a developer selling games, then congratulations, you're your own centralised authority. - Source: Reddit / 11 months ago
1. Yes, I’ve been working on generalizing the Lunar specific code for open sourcing it next month. Still WIP because I’m still getting busy with new monitor edge cases. Last month I’ve also found out about Keygen (https://keygen.sh/) which has a really nice offering, and I would have probably chosen it instead of building my own solution if I’d known about it. I’m concerned about uptime with my own solution, I... - Source: Hacker News / 11 months ago
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